1. #41
    Originally Posted by machete Go to original post
    Your work always amaze me! Awesome job at the animations, looks really fluid and realistic. Cant really say much else... Brilliant job again
    Thanks machete! The animations took a while, but I think they turned out okay. I'm glad some people notice the little details

    I got a chance to play Urban Warfare this week on Uplay, amazing track! I like the custom objects such as the washing machine, and the guitar. I also tried the extreme/ninja version; it took 100+ tries (I'm a noob... ) Excellent map all around, I really loved it!

    P.S. Do you like to go by Machete or KALzzone8?
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  2. #42
    dragonmicky1's Avatar Member
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    ahah, it seems funny, i will try it... kind of American/Finnish manga... well done again
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  3. #43
    RetiredRonin's Avatar Senior Community Manager
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    I may have ambushed Shogun and Blue when they came in with WARRIOR. The controls were pretty good (I was playing in a projector, so on a TV they are probably better) and the different enemy types caused a few yells of "Watch out for Mary Poppins!" and such. Seeing people in the studio laugh as we showed them Shogun and myself was alright, but everyone loved Emporer ANBA.

    I enjoyed smashing a ton of ducks with a sword while playing as myself in the game. It was pretty awesome. Keep it up.
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  4. #44
    Blackbird56695's Avatar Member
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    WARRIOR looks great fun pneumaticbog, great work... would like to see this go cross platform..
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  5. #45

    Originally Posted by dragonmicky1
    ahah, it seems funny, i will try it... kind of American/Finnish manga... well done again
    Thanks DragonMicky! Free Fall is an awesome map, really nice animation. (COD Ghosts? )

    Originally Posted by ShiftySamurai
    I may have ambushed Shogun and Blue when they came in with WARRIOR. The controls were pretty good (I was playing in a projector, so on a TV they are probably better) and the different enemy types caused a few yells of "Watch out for Mary Poppins!" and such. Seeing people in the studio laugh as we showed them Shogun and myself was alright, but everyone loved Emporer ANBA.

    I enjoyed smashing a ton of ducks with a sword while playing as myself in the game. It was pretty awesome. Keep it up.
    Thanks Shifty! I'm glad everyone loves ANBA, it's the first time I've made such detailed characters. I hope the aviators are up to specs on your character

    Who else should I add for the next iteration?

    Originally Posted by Blackbird56695
    WARRIOR looks great fun pneumaticbog, great work... would like to see this go cross platform..
    Thanks Blackbird, it did take me quite a while to make with school always taking up my time

    If this does start to go cross-platform I did leave some numbers for the cross-platform guy to change. The number above the Duck AI controls how many ducks will spawn, currently it is set to 4 (giving 5 ducks) but it could be lowered for Xbox 360.




    *EDIT* For anyone who gets a chance to play WARRIOR - Ducky Dojo, do any of the controls or combos need improving? Should there be more enemy types, more/less level space? Where should the next WARRIOR map take place (setting)?*EDIT*

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  6. #46

    I would make a separate post for this, but I've decided just to include it here to keep everything under my PneumaticBog484 thread.

    I can't decide what my next map should be about, so I thought I'd post a couple ideas here. I'll include the ideas in the main post as well. Post any other ideas you have too about what maps I should make! Here's the ideas:

    - Bioshock themed first person shooter with the new Welcome to the Abyss DLC
    - Binding of Isaac style rogue-like game (I've never actually played Binding of Isaac)
    - Drawing program, similar to Photoshop or Microsoft Paint
    - Old-school arcade game
    - Other (any other idea you have)

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  7. #47
    Blackbird56695's Avatar Member
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    Originally Posted by pneumaticbog484 Go to original post

    - Bioshock themed first person shooter with the new Welcome to the Abyss DLC


    Im not sure what to suggest but. I have been waiting to see someone make a boishock track or skillgame. A big daddy shouldn't be too hard there's the pipe thing for his helmet and most importantly the drill for his arm.. im sure it would be a piece of cake for you to animate such a character lol...

    looking forward to seeing what you come up with next man.
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  8. #48
    KALzzone8's Avatar Member
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    Originally Posted by pneumaticbog484 Go to original post


    Thanks machete! The animations took a while, but I think they turned out okay. I'm glad some people notice the little details

    I got a chance to play Urban Warfare this week on Uplay, amazing track! I like the custom objects such as the washing machine, and the guitar. I also tried the extreme/ninja version; it took 100+ tries (I'm a noob... ) Excellent map all around, I really loved it!

    P.S. Do you like to go by Machete or KALzzone8?

    I think I'll go with kalzzone(8)

    For your next track, tbh I'd like to see anything else but that Paint drawing program No offence to you, but I think i've seen those kind of skill games earlier and I hope you create something "new". But that's just my opinion, do what you like the most
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  9. #49


    Originally Posted by Blackbird56695
    Im not sure what to suggest but. I have been waiting to see someone make a boishock track or skillgame. A big daddy shouldn't be too hard there's the pipe thing for his helmet and most importantly the drill for his arm.. im sure it would be a piece of cake for you to animate such a character lol...

    looking forward to seeing what you come up with next man.
    I've had a Big Daddy made before the first DLC even came out I was trying to make an enemy for a horror map I was working on, but he kept turning out looking like a Big Daddy, so I went ahead and crafted the full suit with a drill. The drill that came with Welcome to the Abyss is sadly too big and obnoxious to use on a character though, so I used some old small parts from the base game I'll definitely put him to use eventually...


    Originally Posted by KALzzone8
    I think I'll go with kalzzone(8)

    For your next track, tbh I'd like to see anything else but that Paint drawing program No offence to you, but I think i've seen those kind of skill games earlier and I hope you create something "new". But that's just my opinion, do what you like the most
    Oh okay, during the stream I thought you said you liked the Paint idea the best, my bad. I'm currently looking into each of those ideas as a possibility. Most of my friends at school really wanted to see a Binding of Isaac style track, and if I can work hard I may be able to get it released for a Halloween special

    Thanks for your feedback you guys, it is really helpful! Hopefully I can find some time in the next few weeks to work on some tracks...
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  10. #50
    My apologizes guys, I forgot to update this thread last week when I actually released my map. It was for Cannibal Shogun's Easy track challenge. It's a ode/recreation to Trials Evolution called HW3 - Crash County.

    Video included in main post.
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