I'm afraid it is just you.Originally Posted by fatherrock Go to original postAgain, there are many aspects of this process that we do not control, and choosing how to contact people who have the power to grant us permission to use their material is one of those elements. The people granting the license do not have the time or interest to meet with every potential licensee face to face, and showing up on their doorstep is not something they would welcome. The fact that we have more than 400 songs in the library is a strong indication that we are getting a good response with the existing, industry-standard methods plus the wisdom and professionalism of Ubisoft's licensing team.
In the same way that it might be preferable walking into a restaurant and speaking to the chef directly about how you want your food prepared, you are not actually invited into the kitchen -- and if you start expecting that kind of access, you'll be asked to leave.
I'm afraid it is just you.Originally Posted by fatherrock Go to original postAgain, there are many aspects of this process that we do not control, and choosing how to contact people who have the power to grant us permission to use their material is one of those elements. The people granting the license do not have the time or interest to meet with every potential licensee face to face, and showing up on their doorstep is not something they would welcome. The fact that we have more than 400 songs in the library is a strong indication that we are getting a good response with the existing, industry-standard methods plus the wisdom and professionalism of Ubisoft's licensing team.
In the same way that it might be preferable walking into a restaurant and speaking to the chef directly about how you want your food prepared, you are not actually invited into the kitchen -- and if you start expecting that kind of access, you'll be asked to leave.
The lessons in the game are created by guitar teachers -- the entire notetracking team is comprised of working musicians, private guitar instructors, and composers/arrangers. Dig into the Lessons menu and see what's there. Additional lessons as DLC, however, is not in the plans, if that's what you're asking and maybe I'm missing your point.Originally Posted by P308R Go to original post
Celebrity lessons? Not on the table right now either; our approach is music-based rather than personality based. If you'll notice, you don't even see people's faces in the lessons, because the focus of the game is you, not someone who already knows how to play guitar. We'd rather bring you their music.
The lessons in the game are created by guitar teachers -- the entire notetracking team is comprised of working musicians, private guitar instructors, and composers/arrangers. Dig into the Lessons menu and see what's there. Additional lessons as DLC, however, is not in the plans, if that's what you're asking and maybe I'm missing your point.Originally Posted by P308R Go to original post
Celebrity lessons? Not on the table right now either; our approach is music-based rather than personality based. If you'll notice, you don't even see people's faces in the lessons, because the focus of the game is you, not someone who already knows how to play guitar. We'd rather bring you their music.
Oh how I wish I could favorite this.Originally Posted by KinchBlade Go to original post![]()
I really appreciate all the information here, and between the post and the questions asked in the thread I pretty much had all my questions answered.
It's obvious that obtaining the DLC is a difficult process, as is everything concerning ownership/publishing/permissions where music is concerned. So I'll just say right now that I'll spend more time requesting songs and not worrying so fervently about whether they will make the game. In short, it can't hurt to request.
My personal wishlist consists of Beatle cover songs, and original Buddy Holly, Carl Perkins, Chuck Berry, and all that cool early stuff that led to the major boom in guitar music. But as I said, I'll just begin requesting and hope for the best!!
Thanks again!
Has there been any consideration of releasing guitar exercises as dlc 'songs?' Since there'd be no licensing or rights involved, maybe a tracker could pretty cheaply and quickly make a pack of different exercises for strumming, finger dexterity, legato, arpeggios, or other techniques. If the 100% speed was quite fast, then users could slow them down in RR and gradually build up the speed and difficulty as they got better.
I've seen so many people criticize the guitarcade because we can't control what we are practicing, how quickly it progresses, or how long it lasts, and this might be a good complement to the games themselves. Is there any discussion of doing something like this any time soon?
Expect? Probably not... Hope for? Certainly...Originally Posted by icypineapple Go to original post![]()