Originally Posted by Wiki-ng Go to original post
you mean her, right?
Yes. She looks similar.Originally Posted by malkorion Go to original post
sheīs clearly Anastasia. The cost/requeriments are too low Imo, for seria itīs a really strong unique ongoing fortune which she can always play at turn4, I think it should be harder to play, like sots, light of tomorrow, etc...those strong ongoings have 4 magic requeriment, which means they are coming late, or soon but with weak might 1-2 creatures, but this fortune... you can just play whatever you want and rise your stats as you want, then with 4 resources rise 1 destiny point if you didnīt before, play this staller machine, and play whatever you want in your next turn, the banshee will be played as fast as always.
It has a drawback though, flooding the board with weak creatures could be bad, you can block with them, but you can play your best creatures to put more pressure, it happens to haven in standard with crusader watchmen and elite squire, and it happens to creatures affected with moonsilk strand, sometimes they arenīt useful and by not adding pressure you let the other player get a very solid board. These tokens are melee shoters though, but I canīt say how strong it is if I donīt play it before.
It was too strong. just image when you face against 15/0/15 creature after seria played that.Originally Posted by Maerwin Go to original post
First i thought the token summoning comes through new heroes...
Now that there is an ongoing fortune for necro, what about inferno and haven which should spawn tokens according to the dev interview?
Are these cards also ongoing fortunes? And what's their effect if they are? Are we getting more tools to deal with ongoing fortunes besides "price of the void"?
According to the interview Havens fortune gives the effect of summoning a token on every empty building every time you play a human (and there are many humans). Inferno when playing spells (Hello Dhamiria!). But... the interview doesn't state if Inferno spawns only if "friendly" spells are played. What about if it counts for enemy spells too?
What does the other factions get?
If fortunes are getting "that" important, what about new heroes with 0/1/2 or 1/0/2 starting stats?