To be honest, the regular guards never did Parkour. They only were climbing.Originally Posted by Sesheenku Go to original post
They couldn't scale a wall, they could only hop from one object to the next and they were slower then you.
So yes, I think it MADE sense.
I am also hoping that enemies will be able to follow and/or shoot you from the streets when you are climbing on a roof, and also that sometimes they can detect you from the street or that there are some balcony-guards on mid-level over the street level but below the roof level.
That way we keep the roofs Guard-free while not making it too easy or boring.
I've done it a lot in 3, the first time was magical because the A.I is telepathic. It was challenging, been doing it ever since. Their positions is like a little Assassin Simulator if you are able to be stealthy.Originally Posted by dxsxhxcx Go to original post
I disagree, I'm quite confident as a normal person that if I tried to hop across thin wooden stick, I'd lose balance and smack my face on the subsequent stick and then fall off. Regular guards are not trained to do such things.Originally Posted by Dome500 Go to original post
Templars are, the best solution is to make Templar grunts prevalent and indeed allow them to give chase to you.
I'm pretty sure they sent out some sort of patch to it cause the second time I played the AI was less telepathic. I could for example have a fight on the roof without the entire god damned city being somehow alerted even though I'm like three stories up and impossible to see.Originally Posted by Hans684 Go to original post
I even did the HMS Jersey mission with less hassle and that was one of the parts I utterly despised in AC3.
Now that the detection seems fixed I found it to be one of the greatest moments in the game, you have a big ship, you pick your entry point and take out a guard and then slowly plan how to remove the rest of the guards as you make your way to the target.
It was extremely satisfying to do it entirely undetected on my first attempt unlike when the game came out and they seemed to have the power to see through bloody wood.
If a patch is a form of after-release-online-accessble-mini DLC then I have not done it with a patch.Originally Posted by Sesheenku Go to original post
Consoles patch everything automatically.Originally Posted by Hans684 Go to original post
PC's patch through UPLAY and so it's made quite clear that a patch is available.
AC3 has been patched from a version 1 to a version 1.06 so yeah.
PS3 either stopped at 1.05 or also got their version of 1.06 I can't remember. Sometimes a version is platform specific to fix platform specific problems.
Perhaps they will use the interiors to reach the rooftops more quickly?Originally Posted by pirate1802 Go to original post
Yes but then they have to establish Ladders again so enemies can actively follow you. Otherwise every chase will be boring, expect enemies can see you from the ground and shoot you.I disagree, I'm quite confident as a normal person that if I tried to hop across thin wooden stick, I'd lose balance and smack my face on the subsequent stick and then fall off. Regular guards are not trained to do such things.
Templars are, the best solution is to make Templar grunts prevalent and indeed allow them to give chase to you.