I am trying to get a glued set of ramps to stay centered on the driving line. There are no curves in the driving line and the glued objects are set to lock to driving line, yet by the end of the track the driving line is off center. Here are some pictures of the track that should help show the problem
The setup that moves the glued objects
Start of track
End of track
Another solution would be a way to move the rider or bike left or right. I tried to do that with the object position event but it cant be selected. Any solution or workaround would be appreciated.
-AndrewPFJR
I think it's because you forgot to pick the value objects for the x and y positions. They are rounded now, so the object will gradually move away from the center of the driveline.
edit: I see you also rounded the z-coordinate. Probably also a fsactor.
What about putting in a glue object in the same place as your glued ramp. Then connect the x,y,z values of the 'glue object' to the ope.
Or you can just tick local on in your ope.
So i fixed the 539.49, however the problem still occurs, also I already have the x and y values entered. I couldn't tether it to the object vector finder/ position thing because then the ramps would move on the x and y axis because the value went up in the object vector finder/ position thingOriginally Posted by Rishaan Go to original post
Yes, I know, that's why I mentioned putting in an extra glue object. The one you can choose from the objects. The little square. If you tether the values to that one you wouldn't have that problem.Originally Posted by AndrewPFJR Go to original post
But have you tried using local coordinates instead of global?