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Junior Member
***Skill Games Help***
How can I make it so I count max height and have it 1 point per round, and have multiple rounds till failed? Like the Moto X high reach
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Senior Member
with the use of some variable datasources, some set events and some area triggers that reset some stuff when needed
you link the distance thing to a set event that copies the number in a vds
the set event is triggered by a interval trigger(every tick) into a generic filter(that checks if the new value is higher than the vds)
at the end of the round you can take this value and also reset the vds for later rounds