Originally Posted by
morrillo
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Some good work here, I agree it's one of your best.
Couple of points you may or may not agree with:
1-making riders wait at the doors/button/rising inflatables: never a good idea (imo) to interrupt the flow, and this happens 3 or 4 times in the track;
2-inconsistent drop on the broken bridge: not a fan of this, inconsistent physics on the driving line (imo) is annoying;
3-objects on the driving line (when you break the grates), can get caught up in your bike;
4-momentarily hidden driving line when you drop through the trap doors, only mildly annoying though, but best to try and avoid this imo.
Only points to consider, and personal preference obviously, so do ignore me if you like.
Like I said, this is a decent build and I will play your next track, well done!