1. #1

    [PC] FlipTaco's Trials + Skillgames

    22/5/14
    NEW: Super Gravitron - go take a look!


    Hello everyone, I make things. I don't have many creations right now but I've got a few new tracks on the go and many ideas that I'm excited to try out. Please take a look at my finished tracks

    Information about each track can be found in the video's description.

    Trials:


    Skillgames:



    Thanks for looking!
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  2. #2
    PC world is always lacking tracks. I'll probably check out the construction one later tonight; it looks pretty well polished.
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  3. #3
    IImayneII's Avatar Senior Member
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    Mar 2014
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    Nice skillgame, it was harder than expected only thing that was a bit off was maybe the 5s you have to wait before the blocks start to come..I think it could have been like 2s
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  4. #4
    Originally Posted by bassline001 Go to original post
    Nice skillgame, it was harder than expected only thing that was a bit off was maybe the 5s you have to wait before the blocks start to come..I think it could have been like 2s
    I left it like that so the message in the beginning would disappear just before the objects start appearing but I agree, it's a bit too long. I'm thinking about redoing it later to fix the timing issues, tweak the difficulty/medal times a little, and clean up some of my lazy programming in the background

    Thanks for giving it a try, feedback like this helps a lot
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  5. #5

    I am speechless at your Skillgame.

    I make Skillgames on the Xbox One, and nothing... and I mean nothing compares yet to what you have made. It looks amazing. I can only imagine what it must be like to play. Plus it looks challenging to complete.

    Am I missing something by being on console? Also, are all those pixels and that background made entirely by primes? Must of taken awhile.

    Once again, that looks amazing. Just wow. Your are a true inspiration for Skillgame makers. Keep up the good work!

    - pneumaticbog484
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  6. #6
    Originally Posted by pneumaticbog484 Go to original post

    Am I missing something by being on console? Also, are all those pixels and that background made entirely by primes? Must of taken awhile.

    You're not missing anything, you have access to the same tools as PC players or any other system. Infact, I'd say you have an advantage over PC players since the graphics level and performance is always the same on consoles. Partway through making this I realized that on low graphics settings you couldn't see the character, squares, or the current time because they were outside of the low rendering range. If you think it looks difficult now, try playing without being able to see yourself or the hazards

    You're right about the objects, everything is made out of primitive shapes. They are a godsend for anybody looking to make a retro-styled skillgame. I think it took me maybe a week and a half to make this but a lot of time was spent goofing off and "testing"

    Thanks for the kind words and keep doing what you do best on the Xbox One. I noticed you haven't made a thread for your own skill games, I would love to see what you have created!
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  7. #7

    Hey FlipTaco,

    I know it's been awhile but I finally released a track on the Xbox One! I don't know if you're still active but I thought I'd let you know anyways. Plus your super Gravitron needs to get some more attention too; it's so amazing! If you're still around tell me what you think, any feedback is appreciated.

    Here is the post --> http://forums.ubi.com/showthread.php...s-(with-Videos!)

    - PneumaticBog484
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