Watch the video again and pause it at 2:00 - there are 5 tool cards you need + 1 dummy object ( ignore the 3 bailout/crash/end cards on left side for now)
To begin with place an interval trigger and set the interval to 1 (00:00.016)
Next put down a generic filter + set operation to greater
Now put down a distance operator and set type to height
Then place a set value event and a variable data source
Arrange these as shown in the video then:
Interval trigger:
go to select event/filter and target the generic filter (red line should appear between them)
Generic filter:
comparison value 1 = distance operator(green line)
Comparison value 2 = variable data source(green line)
Select true event = set value event(red line)
Distance operator:
place dummy object near bike/rider first
Select source 1 = dummy object
Select source 2 = front wheel of bike
Set value event:
Value = distance operator
Set event target = variable data source
Now go into track settings : game mode settings :
Game type = skill game
Set scores :
Type : data source
Min = 0
Max = up to you
Sorting order = descending
Format = generic
Label = height
Select value target = variable data source
Test track...... If this still doesn't work double check your set up with the video ( all the red/green/blue lines going to right place and check settings ie make sure generic filter is set to greater etc)
Hope this works for you
