1. #11
    Zzzlol94's Avatar Member
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    Originally Posted by The_Blaze_Jp Go to original post
    I Still strongly believe you shouldn't be calling this a Speedrun,
    You may be playing through the game in the fastest you can,
    But no "Speedrun" of a game starts from a saved state.
    All start from 0% save states,

    The way you do this skips out so much of the game, The lower bikes, the tutorials, The chapters unlocking, Not needing X amount of medals to open chapters, Not having to play skill games to get the required medals to open chapters up, The list goes on.

    Imho this would be the equivalent of someone loading up a game like Zelda and going straight to the last boss, or going to a part of the game unaccessible at the beginning. because the game has a save state and they can go wherever they like.

    For all of these reasons this should not be called a speedrun, Imo.
    Like with all other games that are speedrun, there are different categories. I would call Sandholm's version "New Game+ all tracks%". Then your version is the usual any% run, which starts from a new game and ends at obtaining the trials trophy iirc. Both will then have different requirements and different leaderboards. Both categories are speedruns of the game. Your any% will be the fastest version as you're skipping a few tracks. You could even add categories such as New Game/New Game+ all plats%, to increase difficulty and time. They would also be speedruns of the game, as the purpose of speedrunning is to complete a goal as quickly as possible.


    Now, I would assume the timing starts from entering the first level and ends at the finish of Inferno IV, as that would make sense. Just to make sure, does this run include the tutorial levels? By including all tracks I would assume so.
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  2. #12
    Sandholm's Avatar Senior Member
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    @zzzlol94 it does not include the tutorials, just all the tracks that aren't skill game or fmx :-)
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  3. #13
    Zzzlol94's Avatar Member
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    Originally Posted by Sandholm Go to original post
    @zzzlol94 it does not include the tutorials, just all the tracks that aren't skill game or fmx :-)
    Ok, that's good to know.
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  4. #14
    TheBlazeJp's Avatar Senior Member
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    I am allowed to have an opinion on the subject.

    I am most definitely not trying to bury anything, It's cool that you guys on the 360 are doing this,
    And can have some competition with each other from doing it.

    You guys don't have to agree with it, But there is nothing wrong with me sharing my thoughts.
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  5. #15
    TheBlazeJp's Avatar Senior Member
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    You guys don't have to agree with it, But there is nothing wrong with me sharing my thoughts.

    I am most definitely not trying to bury anything, It's cool that you guys on the 360 are doing this,
    And can have some competition with each other from doing it.

    Gangly Its definitely not a "full" anything.
    Because of the sheer amount of things that are skipped.

    Any Sandy you don't have to be submitting the runs to websites,
    By simply calling it a Speedrun, You are placing it in the group with all other Fusion Speedruns.

    Of which include:
    any%
    All tracks%
    All tracks platinum%
    100%

    And all of them start from a 0% save state

    I understand that its not easy as you are playing on console,
    But the game is still Trials Fusion, and it can be done on the console from a 0% state, From my memory it takes next to no time to create a new acc, or play offline. The fact that these options havn't even been explored are part of the reason why I dislike the naming of this as a speedrun.
    To not even try these options, remove so many parts of the normal game flow from the game and to slap the title speedrun on it. It doesn't sit well with me.

    And you say that you don't like using the lower bikes, You only use the baggie for 2 tracks before the roach. and 1 of them waterworks is a cake walk because there are lifts that throw u across the track for half of the track anyway.

    WonkyJon, you are absolutely correct, It is not pure and It doesn't conform to the usual ways in which a speedrun is outlined as such,
    That Is why I'm sharing my thoughts.

    If you guys don't see my point I'm raising or agree with it, then so be it.
    Regardless I am allowed to have an opinion on the subject.
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  6. #16
    basicly this is just the ultimate endurance tourney for fusion but with all tracks

    also the 0% state of fusion is kinda annoying because it only serves a purpose for newer players and for "us" it just gets in the way
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  7. #17
    TheBlazeJp's Avatar Senior Member
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    Originally Posted by sparkierjonesz Go to original post
    basicly this is just the ultimate endurance tourney for fusion but with all tracks

    also the 0% state of fusion is kinda annoying because it only serves a purpose for newer players and for "us" it just gets in the way

    However 0% starts are the foundation for all types of games and their respective speed runs, It's no different for trials imo.

    Besides like I said the roach is available after 9 medals, 2 tracks and 200m on balancing act which takes about 20 seconds, 4 minutes overall, hardly any time If you ask me.
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  8. #18
    but why play balance act at all if you're not gonna do it properly anyway

    certainly when its not your goal to 100% it anyway
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  9. #19
    Zzzlol94's Avatar Member
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    Even if all the usual speedruns start from a new game, doesn't mean that speedruns that start from a completed game should be left out. There are other games that start from a completed save file, where you start from the beginning of the game, but with everything unlocked and they're just as much speedruns as starting from a new game. In Trials you could even emulate the exact same new game speedrun from a completed game, by just playing through the same tracks with the bikes and tracks that would be unlocked if you started from a new game. It would of course be slightly different as a few unlock animations wouldn't appear, but the left out time could be added on the end. I respect your opinion. But it's still a single segment speedrun, where the rules, how you do it and how much you have to do is slightly different compared to a new game run.
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  10. #20
    IImayneII's Avatar Senior Member
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    Since I was curious on wether this was a legit speedrun or not I took the time to go ask the question in a speedrun community so you guy's can stop the discussion about it.

    2 of the responses I got:

    Yes these are still speedruns, they are called New Game+ runs and they do have their place
    For example: In Dustforce you need to SS all levels in the 4 main hubs to unlock the Difficult hub. This would mean for any% 48 of the 57 levels would be identical to a 100% run. That makes for a not really that much different category and isn't really worth doing. If instead we have the difficults pre-unlocked. we have 48 more levels with new, different, interesting strats. so we use NG+ (New Game Plus) for the anY% run

    It's called NewGame+ or NG+, and plenty of games have runs that make use of it. It's typically a different category to NG runs.
    For example, Metal Gear Rising has a NG and a NG+ run, because there's a lot of OoB tricks that can only be done in NG+.
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