[Update] Almost all issues solved, thanks everyone.
Finished track video: http://forums.ubi.com/showthread.php...-Fusion-Tracks
I've tried to do everything i can, and even basically gutted the track, but i still get those frame drops when changing from indoors to outdoors. I have finished all of the interiors and the end area all of which work perfectly.
Changing the max view distance, the object view distance and the shadow view distance all had no effect that i could see on those lag spikes. (unless i put it at zero). Really not sure what to do here as there seems to be no good solution.
New video with all the optimization i could do, and the slight frame rate drop still there when exiting the buildings. I don't want to release it with that but i'm out of solutions that won't completely ruin the visuals.
I checked out your video. The frame rate drop is something so minute that I wouldn't concern yourself with it. Considering the level of vegetation you have on screen at all times and the fact that you're frame rate doesn't seem to drop below 57 frames per second, it isn't that big of a flaw. The human eye can't even tell a drop in frame rate unless it drops by at least 10 frames a second.
It says 57 but when in game it can be noticeable (sometimes it doesn't happen at all or is less severe too). I'm just trying to be cautious because i know people will judge harshly if they feel even a tiny drop. I've done about as much as i can to try to get rid of it though, so i may have to live with it and hope it doesn't bother most people too much.
If people plan to play the level once it shouldn't matter but if someone wants to try to set a good time it could start to annoy them quite a bit. I'll probably see if i can figure anything out and release it this weekend if I can't improve it any.
After a lot of attempting to fix it, i believe you are right. Removing some of the trees and stuff did help a tiny bit at first but that last bit of frame rate problems won't seem to go away.Originally Posted by Rishaan Go to original post
Thanks.![]()