It's released.
Track: From The Machine (FPS)
GT: apdenton1
Difficulty: Hard or Extreme.
Controls:
RT= Shoot
LT= Aim down sights
RB= Reload (Ion shotgun), Toggle laser (Railgun)
LB= Switch Weapon
Y= Jump (press again to double jump)
Push RS= Kick
Push and Hold LS= Sprint
Just checked this outIts pretty cool and you can tell you put some real time into it. I've played a lot of your previous tracks on evo and this is some next level stuff but damn its hard work (on normal not extreme)[ just took a moment to watch your replay but its corrupt so no help there ] I got to the bit with the cool looking robot but it pinned me in the corner n wouldn't die lol
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Ha ha, that robot. If you get pinned then kick it to free yourself/knock it back. Nearly all enemy types can be kicked.
Watched your replay (corrupt also 2 mins in), you missed the target range at the start. It's optional though but you get a squirrel coin if you beat it
Oh wait, if you watched mine then you'd know that, silly me.
I'll post some tips in a bit.
Leaderboards
Primary score (three targets/challenges):
1. Find all Secret Squirrel coins. These are hidden in tough locations that usually require intermediate/advanced platforming skills to reach, or just from keeping your eyes peeled. Finding all ten will be difficult, maybe even requiring cooperation among players.
2. Kick a bus off a cliff.
3. Beat the game on extreme mode.
Secondary score (Current health/shields upon completion). Health/shielding can stack up to 9999 so find all the health/shield kits.
Tips:
-Hard difficulty is recommended for all first time players, not extreme.
-You can reload the shotgun whilst sprinting and aiming down the sights.
-You can sprint whilst switching weapons.
-Jump again at the peak of your first jump to achieve maximum height.
-Most enemy types can be kicked for an instant kill, and their projectiles can be deflected..
-The rail gun (2nd weapon in the cycle) has limited ammo. Find ammo in the level. The shotgun has unlimited ammo but requires reloading. The ion cannon's ammo recharges over time, even when not equipped..
-Keep your eyes peeled at all times for secret areas, items and environmental hazards.
-Be wary of launch power when jumping/platforming. With timing you can do a triple jump but you need to fall some distance for that.
-You can aim down the sights with all weapons.
-When fooling around with the footballs, kick with the sole of your foot (dont stand right next to the ball) and the ball will roll along the floor, chipping your foot under it obviously makes it airborne. You can jump and kick also, useful for enemies also of course.
-Beat the shooting range mini-game at the start to get the first squirrel coin.
-There are two bosses. Both are about avoiding attacks as well as delivering them yourself. Standard stuff.
-When you get half way through the game you get to an open area. Red lights/stop signs here signify where you can fall from a great height and die. be careful not to fall!
Well, very few want "next level stuff", TC is an absolute joke, farewell alienated trials community. I will miss the editor. It's awesome. It still has so much potential to grow, but the editor and TC doesn't appear to be a priority for RL any more. How could they mess up TC so significantly. It's not an error here or there, the cumulative whole is just a steaming turd. What a shame.
It's amazing that the editor is actually better than Evo's, but without a half decent TC you may as well not bother.
That's about as big a compliment as you could payOriginally Posted by Rudemod69 Go to original post
@adpdenton1 Just rerelease it when track Central is finally fixed. Shame your replay is incomplete as the portion of it that works is beast mode and agood showcase for how it should play.
Thanks guys. Yeah I'll prob re-release in some months time, with extra health for you lot since you seem to be having trouble, though I don't know why you need it, I set health on hard mode to 7500, very generous. Most enemy attacks do 50 damage, that means you can be hit 150 times before dying, not including the health/shield packs lying about.
Shame none of you saw the later 2/3's of the game (I'm assuming you all died to the robot), where there are some very cool stuff that happens. 2nd boss fight is a battle with a hovercraft thingy.
The robot can be killed pretty fast with the Ion cannon (third gun in the cycle), though it is in no way necessary.
@Rudemod: My game is in no way worthy of System ShockThough it wasn't intended to be as the editor won't allow anything near that level of depth unfortunately, otherwise I would
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