1. #91
    emcee's Avatar Senior Member
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    Originally Posted by apdenton1 Go to original post
    Psst, get Dark Souls!

    The new Wolfenstein releasing soon may satisfy too, old school design blended with modern, and about 6 difficulty modes to choose from just like the classics.
    Quite a few ruthless indie games on PC, and of course mods.

    On consoles it's pretty much Dark Souls or Trials out of the modern selection of games...that I can think of anyway.
    Still other good games but none both punishing and well-designed.
    Did you play Spelunky? I found that quite hard, very old school too
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  2. #92
    F.A.O .. Defected

    Mate.. that's why I capped the ONLY part of that question...
    With music you are always adapting and learning... anyone can bang out a song... but is it a tune?, is it memorable, is it classic in the making? ..does anyone else actually want to listen to it?

    Trials is similar.. any one can bang out a 50 fault extreme run (I still do) but in order to pull off the exceptional runs... you have to work at it

    If you can write a hit tune in 5mins then you are the exception to the rule mate ..just as, if you can best a trials game in "mere hours".. then you are the exception not the norm
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  3. #93
    IDefectedI's Avatar Member
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    Originally Posted by Meenie77 Go to original post
    F.A.O .. Defected

    Mate.. that's why I capped the ONLY part of that question...
    With music you are always adapting and learning... anyone can bang out a song... but is it a tune?, is it memorable, is it classic in the making? ..does anyone else actually want to listen to it?

    Trials is similar.. any one can bang out a 50 fault extreme run (I still do) but in order to pull off the exceptional runs... you have to work at it



    If you can write a hit tune in 5mins then you are the exception to the rule mate ..just as, if you can best a trials game in "mere hours".. then you are the exception not the norm

    And there is there problem. Game becomes extremely frustrating to the point of hating trials. With music I love the challenges. Even the hardest set is relaxing.
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  4. #94
    In my opinion (/of course everyone is different)
    That hatred is what drives me... I don't hate it.. I embrace the challenge
    As with music... if I can't play something I am driven to just try harder to achieve it
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  5. #95
    IDefectedI's Avatar Member
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    Originally Posted by Meenie77 Go to original post
    In my opinion (/of course everyone is different)
    That hatred is what drives me... I don't hate it.. I embrace the challenge
    As with music... if I can't play something I am driven to just try harder to achieve it
    Well some can hate and keep on. Some hate and reject it. This game made me write one of the darkest trance tunes I made in years. So pissed off at it I wrote a dark song that sounded evil, with a cyber punk twist. Playing back music I wrote tells me how happy or angry I am.
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  6. #96
    Originally Posted by apdenton1 Go to original post
    On consoles it's pretty much Dark Souls or Trials out of the modern selection of games...that I can think of anyway.
    Still other good games but none both punishing and well-designed.
    You guys should try Super Meat Boy !

    Easy to play, hard to master
    Punishing and well-designed
    Die and retry without loading/ no lives, no game over, just challenge
    Possibility to compete for best times with leaderboards
    Tight gameplay that never fail you
    2D Platformer with fast/arcade sensations
    Insane design and difficulty curve
    User created levels


    On so many aspects, Super Meat Boy and Trials are twin brothers.
    They also happen to be my 2 favorite games of all time

    Available on PC and 360
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  7. #97
    Originally Posted by IDefectedI Go to original post
    Dark souls? That game was easy compared to this game. Like I said before I like a challenge, but the physics in this game feel sloppy to me.
    Dunno, the physics simulates kicking footballs about rather realistically in my FPS skill game I'm working on.
    Something about the pit viper puts me off, the way the back wheel leaves the ground so easily, but I cannot say if that is just me failing to handle it properly or whether it's realistic suspension/physics, but you just adapt. Other than that anyway the physics are pretty solid. Well collision detection is a bit iffy too but it's not a huge issue for riding.

    I'm not sure what problems you have with the physics, when riding it is fine.

    Originally Posted by FR_Dam143 Go to original post
    You guys should try Super Meat Boy !

    Easy to play, hard to master
    Punishing and well-designed
    Die and retry without loading/ no lives, no game over, just challenge
    Possibility to compete for best times with leaderboards
    Tight gameplay that never fail you
    2D Platformer with fast/arcade sensations
    Insane design and difficulty curve
    User created levels


    On so many aspects, Super Meat Boy and Trials are twin brothers.
    They also happen to be my 2 favorite games of all time

    Available on PC and 360
    Yeah I've heard about SMB. May give it a try, although I'm not a HUGE fan of simple to play, hard to master. I like hard to play, hard to master Thing is I'm not even a huge fan of Trials gameplay, It's a good, solid game but I'm here for the editor primarily. I get bored of riding after a couplw hours each time, but those hours are always fun.

    Did you play Spelunky? I found that quite hard, very old school too
    Heard of it but not looked into it. Will do.
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  8. #98
    xzamplez's Avatar Senior Member
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    Originally Posted by IDefectedI Go to original post
    You guys sure know all about a person you don't know? You believe I want developers to apologize? Why on earth would I ask that? You and xzamplez seem a bit touchy.
    Thats because we both know how great this game is, and we don't need the game to be any easier than it already has become.
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  9. #99
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    Inspired by this amazing thread I thought giving this challenge a go wit the Baggie, and I have to say the bike being so **** and slow and ****, I found it kinda perfect for this challenge. Took me like 5 minutes. I'm sure it took me way more on the Viper when I originally managed it. With baggie being so slow at everything, it's hard to overdo anything which can be a problem with the more agile/powerful bikes.
    Did it on GT:raaargh707 on xbox360, if anyone is interested and has like 15 minutes to scroll down the leaderboards to rank of about 80000 :P Time was 00:59.733
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  10. #100
    IDefectedI's Avatar Member
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    Well its late and stoned. Loving 'Child of light'. Truly one of the best for relaxing.

    Asked some of my friends what they think of Trails (1 out of 10). Most gave it 5s 6s and some 7s. Funny part is they just stopped playing it since last week. I asked why, and they responded by saying "Rather play another game". Developers making a game for rage or frustration will not bring back sales for future DLC. Sure they will have a nice fan base, but 1000s will just move on.

    Demanding gamers full commitment for one game, will not happen in this day and age. People are to busy to learn another demanding video game like trails. Honestly, trails challenges that connect to achievements or trophies, should have been fun for everyone to get. Those who need to prove themselves to whomever can do so off script.

    Personally stopped playing because trails did not help me understand the basics! Injury to insult, trails physics always felt off to me. Concept how it should feel was understood, but the game is coded in wrong format. Maybe set in my ways and trails will always feel foreign. Committed 17 hours just to learn how to wheelie or bunny hop with 0 success. That is all I could deal with. Understand now, only 0.1% of all PS4 players can beat this game.
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