1. #1
    emcee's Avatar Senior Member
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    Digital Foundry Tech Interview

    Some interesting stuff, for the tech heads amongst us:

    http://www.eurogamer.net/articles/di...tech-interview
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  2. #2
    JoeRegular's Avatar Senior Member
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    Lot of it goes right over my head but a very interesting read. Next gen Editor doubles the 360 complexity limits, layers were introduced to make it easier to build tracks for all platforms almost simultaneously.

    Was just starting to wonder if we'd see a Fusion Post Mortem from Sebbbi too lol.
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  3. #3
    Thanks for pointing this one out Joe, it's a nice read and very interesting indeed. Also Sebbi is a pretty cool guy. I noticed this:

    Now that we are part of Ubisoft, we also have access to their servers, and we can customise the server side code to meet our needs better. We have planned to bring many improvements to Track Central after the game launches.
    Whooray
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  4. #4
    Xracer500's Avatar Member
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    What I am confused about is why they are comparing Xbox One to PS4 when they should really be comparing one of those to the Xbox 360 to drive people to buy next get consoles https://www.youtube.com/watch?v=FcklldryRhw

    Honestly I do not understand this reasoning.
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