Using the "Hide Connectors", "Show Editor Icons" and "Tack Layers" options bring some differents kind of bugs on the editor. Will try to record them in a few hours.
Originally Posted by aBzxMaGiiK Go to original post
I'd like to add something I just found. On PC, Great Crater (i think that's the name) the final story level. Once inside Warp Zone 4:
Once you get to the smaller yellow boxes, the area below the first gap has a "fault barrier" but after that they do not. I was able to free fall quite a distance to crash to the actual track beneath.
One time (cuz I was trying to land it, for fun) I hit a checkpoint and resumed down below on the actual track. The skybox remained black for me until shortly after one of the red pads you need to turn green.
Ive found that if you select a track to play and as soon as the list of bikes starts to load up, you press cancel, to go back, the game will crash. You have to be very quick about it. It does not happen very often now that im aware of it, but i had some crashed because i chose the wrong track and wanted to quickly cancel.
If i wait just a few seconds, before the bikes load in when only their names appear, it does not crash, it only crashes when you cancel right after selecting a track.