1. #571
    Blastergamer's Avatar Senior Member
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    Re: Visual Flowchart Editor Tutorials {69} and counting...

    Originally Posted by Morfyboy
    just wondering if you guys are still sharing all these tutorials....??
    Yeah, we're still. There is still so much we can do with the editor!
    But, I would like to know how many people are watching/using those tutorials.
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  2. #572

    Re: Visual Flowchart Editor Tutorials {69} and counting...

    Originally Posted by Blastergamer
    Originally Posted by Morfyboy
    just wondering if you guys are still sharing all these tutorials....??
    Yeah, we're still. There is still so much we can do with the editor!
    But, I would like to know how many people are watching/using those tutorials.
    Probably very few come here directly and look first, but every now and again someone asks a question that can be answered with a simple link to a tutorial so in that sense they are still a valuable resource.

    I for one use them constantly, especially the OPE section. Sometimes I use them as a starting point and go through thinking what I could come up with for my next track/game.

    In answer to your earlier point, what I meant is that instead of using a set value event to change the VDS, you could just press Y in the VDS and link it directly to the 2-input operator, you don't need the SVE in between. It might not work out better in the grand scheme of things though, like you said you haven't finished it yet.
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  3. #573
    Morfyboy's Avatar Senior Member
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    Re: Visual Flowchart Editor Tutorials {69} and counting...

    i do enjoy putting together some of the things you guys come up with...so, +1 that i use the share, and this thread.
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  4. #574

    Re: Visual Flowchart Editor Tutorials {69} and counting...

    Added a tutorial:

    Betting system

    This is tailored to Morphyboy's upcoming skill game, but can be applied to any betting/gambling based game by changing the variables as may be required.
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  5. #575

    Re: Visual Flowchart Editor Tutorials {69} and counting...

    Added a tutorial:

    Cursor grid system

    This is an extension of one of the previous tutorials for a menu, but extended for an additional axis to form a grid. As requested by LukeMSki.
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  6. #576

    Re: Visual Flowchart Editor Tutorials {69} and counting...

    Originally Posted by JaminBen007
    Added a tutorial:

    Cursor grid system

    This is an extension of one of the previous tutorials for a menu, but extended for an additional axis to form a grid. As requested by LukeMSki.
    it could potentialy be reduced by replacing some generic filters with switch filters

    a switch filter can replace up to 4 generic filters( can be chained too, connect the default to the next switch)
    in this case it means the vertical chain can be replaced with 1switch and the 3 horizontal generic chains with 3 switch filters

    not sure if its worth it to chance the tutorial 007 because generic filters are easier to understand

    copy paste from painkillers thread
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  7. #577

    Re: Visual Flowchart Editor Tutorials {69} and counting...

    Originally Posted by sparkierjonesz
    copy paste from painkillers thread

    copy paste from painkillers thread
    Good point. I won't change it now as you don't need the DLC as it is, but I'll add a note at the side explaining how it can be reduced. Thanks Sparky.
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  8. #578
    Morfyboy's Avatar Senior Member
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    Re: Visual Flowchart Editor Tutorials {69} and counting...

    good idea with the links..then people can just grab em as they need em...BOOKMARKED
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  9. #579
    Blastergamer's Avatar Senior Member
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    Re: Visual Flowchart Editor Tutorials {69} and counting...

    @JaminBen007:

    I just noticed that the OPE on the Object information delay tutorial need to be set rotation right?
    Is there anyhow possible to make it longer than 16.6 secs? I think NANO36O made his recording longer than 16.6 secs with maybe in use with selectors.


    PS: The value linking to the two input operator with the VDS doesn't increase value, it does only set!
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  10. #580

    Re: Visual Flowchart Editor Tutorials {69} and counting...

    Originally Posted by Blastergamer
    @JaminBen007:

    I just noticed that the OPE on the Object information delay tutorial need to be set rotation right?
    Is there anyhow possible to make it longer than 16.6 secs? I think NANO36O made his recording longer than 16.6 secs with maybe in use with selectors.


    PS: The value linking to the two input operator with the VDS doesn't increase value, it does only set!
    Yes it needs to be Set Rotation. I'll put it in the tutorial in case there's any doubt.

    I'm sure you can make it longer than 16.6 seconds, but I didn't need anywhere near that long so I haven't worried about it.

    There is no Two Input Operator in that tutorial :/
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