Probably very few come here directly and look first, but every now and again someone asks a question that can be answered with a simple link to a tutorial so in that sense they are still a valuable resource.Originally Posted by Blastergamer
I for one use them constantly, especially the OPE section. Sometimes I use them as a starting point and go through thinking what I could come up with for my next track/game.
In answer to your earlier point, what I meant is that instead of using a set value event to change the VDS, you could just press Y in the VDS and link it directly to the 2-input operator, you don't need the SVE in between. It might not work out better in the grand scheme of things though, like you said you haven't finished it yet.
Added a tutorial:
Betting system
This is tailored to Morphyboy's upcoming skill game, but can be applied to any betting/gambling based game by changing the variables as may be required.
Added a tutorial:
Cursor grid system
This is an extension of one of the previous tutorials for a menu, but extended for an additional axis to form a grid. As requested by LukeMSki.
it could potentialy be reduced by replacing some generic filters with switch filtersOriginally Posted by JaminBen007
a switch filter can replace up to 4 generic filters( can be chained too, connect the default to the next switch)
in this case it means the vertical chain can be replaced with 1switch and the 3 horizontal generic chains with 3 switch filters
not sure if its worth it to chance the tutorial 007 because generic filters are easier to understand
copy paste from painkillers thread
@JaminBen007:
I just noticed that the OPE on the Object information delay tutorial need to be set rotation right?
Is there anyhow possible to make it longer than 16.6 secs? I think NANO36O made his recording longer than 16.6 secs with maybe in use with selectors.
PS: The value linking to the two input operator with the VDS doesn't increase value, it does only set!
Yes it needs to be Set Rotation. I'll put it in the tutorial in case there's any doubt.Originally Posted by Blastergamer
I'm sure you can make it longer than 16.6 seconds, but I didn't need anywhere near that long so I haven't worried about it.
There is no Two Input Operator in that tutorial :/