1. #51
    sebastianaalton's Avatar Trials Developer
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    Originally Posted by stllbreathnbdy Go to original post
    I don't there's anything "wrong" with those objects per say. I think they were just simplified for the 360 hardware.
    This is true. Xbox 360 is around 10x less powerful than next generation consoles, so some objects had to be simplified. PC is using next gen content, that explains the difference.

    Originally Posted by MaTiSpOrT Go to original post
    May I ask if RL tested the 360 editor?? If any of the level designers use it anytime, they will find a bunch of bugs...
    Xbox 360 uses exactly the same editor code as Xbox One and PS4. All the editor features are identical between the console platforms. We have collected a list of known editor bugs. Please keep reporting them, if you find new ones.
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  2. #52
    empecee's Avatar Senior Member
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    i was making a line last night ten feet of the ground near some grass and every so often a piece of something in the editor would flicker for a second in the grass and disappear instantly . spooky and 100% true .
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  3. #53
    MaTiSpOrT's Avatar Senior Member
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    Originally Posted by sebastianaalton Go to original post
    This is true. Xbox 360 is around 10x less powerful than next generation consoles, so some objects had to be simplified. PC is using next gen content, that explains the difference.
    Only PC version is using next gen content??

    Originally Posted by sebastianaalton Go to original post
    Could you please explain? I don't see any bugs in the video. The plant textures take some (small) time to load when you browse through them (but it's exactly the same as it was in Trials Evolution level editor).
    So those objects are ok?? looks as expected?? Evo´s objects looks way better... Those 360 Fusion objects are unacceptable, looks horrid.

    Oh what about this picture??



    Xbox 360 uses exactly the same editor code as Xbox One and PS4. All the editor features are identical between the console platforms. We have collected a list of known editor bugs. Please keep reporting them, if you find new ones.
    I will take that as a big NO. anyways is obvious that none tested the 360 editor version... And yeah! I found more bugs, but I wont make more videos because I quit the game, sorry... You can hire me If you want me as a "tester". That´s another of the reasons that is pissing me off, long time ago, sent a mail, offering me as a tester because I know that I can be a great tester, but I never get a response... Not even a simple reply saying, no. (already helped on DrawRace, MotoHeroz, Trials Frontier, and Fusion) And now you want me to help you to fix the 360 editor and im almost sure that you didnt tested it ever. Sorry but how I´m going to help you when I know that your testers didnt do their job correctly. Yeah their job, not mine...

    I dont know who are the testers, but I think that I know what kind of people should be:
    - People that never played trials before (those guys can find "things" that the regular players not)
    - Top riders.
    - Experienced builders.
    - Previous Trials games testers.
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  4. #54
    Originally Posted by MaTiSpOrT Go to original post
    Oh what about this picture??

    Don't take those weird looking angular trees away. I kinda like them.
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