1. #11
    Just under 700,000 on XB360? That can't be right there was just over 70,000 last time I was on (last night)

    So I just checked the XB360 leaderboards and there are currently 83,110 on XB360, MaTi where did you get your numbers from?
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  2. #12
    Originally Posted by MaTiSpOrT Go to original post
    Err... Nop, I didn't mention anything about the DL.
    Somehow the quote button didn't get pressed. So went back and did a ninja edit on my post.
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  3. #13
    MaTiSpOrT's Avatar Senior Member
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    Originally Posted by geordiedeviant Go to original post
    Somehow the quote button didn't get pressed. So went back and did a ninja edit on my post.
    haha I deleted my post after noticed that you edited your post... hehe
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  4. #14
    MaTiSpOrT's Avatar Senior Member
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    Originally Posted by NSPIV Go to original post
    Just under 700,000 on XB360? That can't be right there was just over 70,000 last time I was on (last night)

    So I just checked the XB360 leaderboards and there are currently 83,110 on XB360, MaTi where did you get your numbers from?
    Wait, haha!! for any reason I was multiplying by 10 the total players... lmao
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  5. #15
    Guunners's Avatar Senior Member
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    Originally Posted by geordiedeviant Go to original post
    Guunners you mention the drive line differs on some tracks through missing assets. Could you give an example of this or perhaps a comparison shot?
    Like this:



    Also on the track with the tennis challenge (I don't remember the name) just before the descent to the tennis court, I noticed that the next gen versions have a barrier that is not on 360. I know it's surely pretty useless to get a run but still...
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  6. #16
    Is anyone really that surprised that the 360 version doesn't look as good as PC or current gen? I'm not, it's to be expected. As long as it doesn't change the driving line I'm OK with it.

    But maybe this is why we'll never have cross platform track central, because the 360 wouldn't be able to cope with tracks made on PC or current gen. The developers obviously selectively deleted some objects for the 360 version, so I don't see how we could do that when making a track on PC or current gen, that can also be played on the 360. I wish we could have cross platform for PC and current gen though!

    Like I said, I'm fine with it not looking as pretty, I just wish it wouldn't crash all the dam time! 360 crashes way too often, and my Xbox one version has never crashed!

    EDIT: Replied to the OP before reading the whole thread. Just saw that pic... Wow!
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  7. #17
    Originally Posted by guunners Go to original post
    like this:



    also on the track with the tennis challenge (i don't remember the name) just before the descent to the tennis court, i noticed that the next gen versions have a barrier that is not on 360. I know it's surely pretty useless to get a run but still...
    wtf?!
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  8. #18
    xitooner's Avatar Senior Member
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    Originally Posted by Guunners Go to original post
    Like this:
    Looks like the block is shifted down, or something? But you still have to go up the ramp above it though, correct? So the actual run itself is the same. I have to wonder if it LOOKS different, but still plays the same (ie the block position is visually off, but the physics aspect is still present in the same location).

    Not good, either way....
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  9. #19
    Is the galss half empty or is it half full? Rather than say things were OMITTED from the 360 version, I prefer to say that RL were aboe to ADD stuff to the other versions.
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  10. #20
    oRz_iPsyKoZ's Avatar Senior Member
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    Originally Posted by Barrybarfly Go to original post
    Is the galss half empty or is it half full? Rather than say things were OMITTED from the 360 version, I prefer to say that RL were aboe to ADD stuff to the other versions.
    Some things WERE omitted from the 360 version. On Guunners' pic, tell me where do you see the added stuff on the XB1 screen ? The game should've never been released on 360. Or maybe it should have been released later than the new-gen versions, so maybe the devs would have had the time to finish it.
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