1. #1
    MaTiSpOrT's Avatar Senior Member
    Join Date
    Dec 2013
    Location
    Basque Country
    Posts
    1,154

    I wonder how many people noticed that the 360 is... well not the same game...

    I noticed playing Light city run that the 360 users are playing a modified version of fusion, after that, also noticed that there are lots of tracks and challenges that suffer that. some challenges and tracks modifications looks really bad and flat...

    So my question is did you guys noticed that??

    Also I noticed that there are more players on 360 than on PS4, X1 and PC combined... so too many people are playing the worst version of Fusion...
    Share this post

  2. #2
    empecee's Avatar Senior Member
    Join Date
    Mar 2014
    Posts
    1,137
    theres one track were you start getting fired really high out the ground ( forgot the name ) and on next gen theres a big machine that blows you back . its not even there on 360
    Share this post

  3. #3
    i noticed that too that some tracks didn't have some animations etc like in some a plane would fly in the distance "very far away"

    thats what you get on outdated hardware though, didn't see much significant differences though besides details
    Share this post

  4. #4
    morrillo's Avatar Senior Member
    Join Date
    Jul 2013
    Posts
    1,607
    I have Fusion on all 3 consoles, and the 360 version (whilst impressive) suffers from: poor resolution/ jaggies on much of the graphics, missing items and effects, more lag spikes, and poor lighting (very dark). Impressed they managed 60fps but at what cost?
    Share this post

  5. #5
    Blackbird56695's Avatar Member
    Join Date
    Feb 2010
    Location
    Terra Firma
    Posts
    362
    I only have the 360 version, since I started playing it graphical wise it seems like there is something going on there lots of pops and texture issues.. As for stuff not there I guessed as much since the 360 will not be as powerful as next gens and all that jazz. It would be interesting to so some direct comparisons though. 360 file size: 1.5GB, XONE 5GB approx..
    Share this post

  6. #6
    Guunners's Avatar Senior Member
    Join Date
    Mar 2014
    Location
    France
    Posts
    599
    Yeah the game on 360 is totally different, not only in the deco (less objects) but also on the line, some objects are missing. The lights in the FMX skill game and Infinite Trials are ugly (I don't see my bike correctly), same with the warp zones that are extremely dark. Also there are a lot of random lags that often happen during the runs. Honestly, good luck to everyone who tries to get good runs on Fusion 360.

    I have no doubt that the game is really nice on next gen and PC, but on 360 it doesn't look good. I'd have prefered they didn't release the game on 360 rather than playing a sad version of Fusion.
    Share this post

  7. #7
    Apart from the freezes and lag spikes (which they should eventually fix) I can't see many problems with it, I've played it on X1 and thought it was nearly the same from what I could see, but the detail and lighting is definitely better on next gen, I guess a fiddle around with the lighting options on your tv can do the trick xD
    Share this post

  8. #8
    xitooner's Avatar Senior Member
    Join Date
    Mar 2014
    Posts
    3,224
    I have no doubt that hardware-wise, RL had to make concessions to get the game running well on 360. I can understand that, and as long as I am not willing to cough up the money for a next-gen console. . .I can accept it. (although any evidence of missing objects/changed tracks also seems like it would put the final nail in the coffin of any hope of a future cross-platform TC).

    But its this comment below that interests me though:

    Originally Posted by MaTiSpOrT Go to original post
    Also I noticed that there are more players on 360 than on PS4, X1 and PC combined... so too many people are playing the worst version of Fusion...
    Curious how you reached that conclusion? It matches my gut feel that XB 360 would have the most (I know I am not the only person unwilling to buy a next-gen quite yet) but it doesnt match some of the previous reported counts of users on the various leaderboards. See this topic:

    http://forums.ubi.com/showthread.php...The-360!/page2

    And here was the last reported leaderboard count from that thread (maybe we can add PC to the list now):

    Xbox ONE = 175,100
    Xbox 360 = 69,754
    PS4 = 139,280
    Share this post

  9. #9
    MaTiSpOrT's Avatar Senior Member
    Join Date
    Dec 2013
    Location
    Basque Country
    Posts
    1,154
    Good points guys! Obviously I'm not talking about the graphics quality, but yeah! some objects as the palm trees have rendering problems... and looks horrid.
    It´s a different game.
    Maybe the track complexity is the reason, I have Area - 01 on 360 and on PC, the 360 version complexity bar is at 2/3 full capacity but on the PC it´s arround 1/3...

    Xbox ONE = 175,100
    Xbox 360 = 697,540
    PS4 = 139,280
    Fixed!! and probably are way more now...
    Share this post

  10. #10
    Guunners you mention the drive line differs on some tracks through missing assets. Could you give an example of this or perhaps a comparison shot?
    I've definitely spotted some differences with background objects and lighting myself.
    Share this post

Page 1 of 6 123 ... Last ►►