Thanks but although it does remove the grass, some shrub looking things and plants still do not go. It's not just this problem, but aswell as many many others which have led me to say this;Originally Posted by ChillyBilli Go to original post
What an absolutely awful game. I am so dissapointed in it. There are soo many things wrong with it I don't think it will ever be truly fixed. I have completely given up building on Fusion until something major is done to improve it. If anybody wants me you can find me on Evo.
I mean all the buildings, rocks,... when you load the Trials-Example-Map and fly around there´s nothing!! you can delete everything manually i know, like rocks , buildings.....but is there another way to CLEAN the map?Originally Posted by Wraath Go to original post
thx for answering btw^^
Interesting, are you able to edit the example map and thus use it as a starting point on new maps?Originally Posted by auzkahglt Go to original post
^^This.Originally Posted by JolanXBL Go to original post
You can hide those flowers with a terrain mod - texture decal that has "Clear Foliage" checked. (You can even set the decal's alpha to 0, so it won't show up, and it will still remove the flowers).Originally Posted by JolanXBL Go to original post
Interestingly, removing everything from the base world didn't seem to impact the total complexity at all. Still, I'd think it would increase the file size and load time of the track for each change you make to the default map.
I'd rather just limit the view distance and remove any objects that are in view, unless I needed the entire map to be visible in my track.
this is for evo, but is very useful here too. https://docs.google.com/folderview?i...pFNXBkdkE#list
I forgot who shared this already, but all kudos to him/her