1. #11
    auzkahglt's Avatar Member
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    @ LORDMelchett

    just tested what you said about the roach and YES there is also a difference last upgrade = less space to the ground

    i´m now 99% sure it´s the same on the pit viper with the fenders
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  2. #12
    empecee's Avatar Senior Member
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    Originally Posted by Wraath Go to original post
    Heres a tip...dont make a dont move track.
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^
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  3. #13
    that doesn't prove much though

    you could even fender grab on the gecko when it didn't even have a fender

    maybe somebody can test making something where something would lift the bike with the bigger engine and see if it doesn't on the smaller one
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  4. #14
    Originally Posted by kidmpc Go to original post
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^
    I think the guy was trying to say he was making the "don't move" track to test differences in fender grabs between body styles, not that he was making it for track central. It was purely for testing purposes, not for uploading crap tracks to TC. Read his reply to the first guy that said "don't make don't move tracks" and he makes it pretty clear that he was using it for testing.
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  5. #15
    MaTiSpOrT's Avatar Senior Member
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    Originally Posted by WILLYUMZ Go to original post
    Bike customisation is just cosmetic. Although they did tell us fmx tricks wouldn't affect speedrunning so who knows really
    Good point Willy!!!
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  6. #16
    auzkahglt's Avatar Member
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    Originally Posted by emerica6708 Go to original post
    I think the guy was trying to say he was making the "don't move" track to test differences in fender grabs between body styles, not that he was making it for track central. It was purely for testing purposes, not for uploading crap tracks to TC. Read his reply to the first guy that said "don't make don't move tracks" and he makes it pretty clear that he was using it for testing.
    thanks mate =) yes just for testing not uploaded to TC ^^
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  7. #17
    Originally Posted by auzkahglt Go to original post
    @ LORDMelchett

    just tested what you said about the roach and YES there is also a difference last upgrade = less space to the ground

    i´m now 99% sure it´s the same on the pit viper with the fenders
    WHAT!!?? Could this be the reason I am having so much trouble with that part?
    Fusion has got to be the most disappointing release in 2014.
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  8. #18
    auzkahglt's Avatar Member
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    @ fex
    try it..
    .
    just place a rock in track editor into the ground then raise it until you scratch with the hue upgrade save the track change bodykit and try again....maybe i will make a vid about this later when at home......
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  9. #19
    Come on RL, first FMXploit, and now this! Two things that you said wouldn't affect gameplay obviously do! You have some really amazing riders on this forum. I don't understand why you didn't ask them to test the game while in development. I'm pretty sure they would have done it for free! Instead you pay some quality control people to do it, and they miss basic things.

    I had a lot of faith. When it was mentioned that online MP wouldn't be included at launch, people were saying the game is being rushed out. I said as long as single player works as it should, I'm OK with waiting for MP. Now it's obvious that the whole game was rushed out the door.

    RL, why would you pay people to quality control your game when you could get much better testers to do it for free?
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  10. #20
    auzkahglt's Avatar Member
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    I´d really like to hear something about this from the Developers!

    Do different Bodykits have different Sizes?

    and if.....

    which bodykit from the PITVIPER and the ROACH is closest to it´s actual(physical) Size?
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