1. #11
    Hey bud, okay so going through all your questions is: I will usually spend between 10-40 minutes on a track, depends on what I'm going for e.g. top page or a WR. If I don't make progress I will usually come off after 5 minutes as Blaze and a few others have listened to me switch between loads of tracks quickly I wait until I can't see my ghost then I'll restart usually, unless I know that i have time to make up at the end, I don't just carry on a run to familiarise myself with the track more; as soon as I know I won't beat my time I will restart unless I just go for an 'all or nothing' run. Just so you know, restarting or not to familiarise is all personal preference as I know High Deff played the track til the end (I know this from looking at how much money on Evo he had, he must have finished every track he played on)

    Usually the only time I will watch runs is when I get on a trials game and have nothing to do, so I will just go through and watch records for fun, only other time will be to see a new timesaver if someone informs of it. I won't watch the same replay more than once. When I'm bored and have nothing to do on trials and I'm on it already I may start going down the leaderboard and watch a few runs just for the sake of it.

    Try find someone to battle against, talk to them in a party and compete, say 'okay first one to top 3 wins' or something. I remember me, Connz and AJ did that on the DLC tracks Riders of Doom the first week and it was just really fun, even on the tracks that's weren't that good.

    As soon as you get a top 5 for the first time, then you shouldn't have a problem getting others. Think of it as a brick wall, soon as you get that first brick out, the rest just come easier.

    From looking at your track central runs on Evo, you have the potential for top times. I noticed on the easy-medium flowy tracks, mainly Scorpion (roach) tracks, so possibly try start with what you're good at.

    Hope this helps and just PM/add me on XB if you wanna talk or ask any more questions, good luck with the goals
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  2. #12
    So glad you asked those questions - it's something I've been wondering too. Can't wait to hear what AJ and Venom say (I mention them because they have the most WRs on Xbox One and 360 respectively). Would be nice to hear from Classyfication too, but he doesn't seem to be around these forums lately.

    With regards to the debate, I think some people are certainly more naturally talented than others, but I think even the naturally talented players must still have to grind to get WRs! I mean, surely they don't just play a track a couple of times and get a WR, so it will be interesting to hear how long they stay on a track for, whether they play the track the whole way through for the first x number of times, knowing that they aren't doing that great, or whether they just restart each track the first time they play it when they're not doing so great.
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  3. #13
    Ch4er0n's Avatar Senior Member
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    Originally Posted by xzamplez Go to original post
    I kept setting higher goals for myself. Get every track top 5000, then 2500, then 1000, and so on. Honestly, as long as you keep trying to improve your runs (single player or track central), you will inevitably improve. Be patient, and stay competitive.
    this is a really good point, goal setting is what keeps everyone going, striving for greater speeds. i think it best to set concrete, tangible goals over vague ones, and then shoot for completion.

    as far as attaining these goals, i think it varies greatly from person to person. just taking two top players as an example: venomz says he swaps tracks like crazy, and spends comparatively little time on them, whereas I recall Blaze sitting on redlynx moto-jam for something like 20 hours over 3 days (not sure on the exact numbers here, but it was a lot). if you try different methods and see which gives you the best results, it may be beneficial to improving as a rider

    lastly one of the most important things that contributed to my improvement as a rider came from competition between friends. when I first hopped on mumble with the guys on evo gold we played a fair bit of multiplayer, and I got my *** handed to me. I didn't like losing, so I made sure I improved. a similar principle in a different scenario has presented itself with fusion. pick a friend who is a bit better than you on some or all tracks and dont stop until you have beaten them on your favorite tracks. I find the competitive spirit is a great motivator for self improvement

    anywho, just my 2 cents on the issue. not sure if I really count as a top rider (I was rank 10 on evo gold), but maybe I've been able to help anyway
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  4. #14
    Thanks for the replies everyone! I'm not sure if I changed anything or what but I got 4th on Stormtrooper today, so that's a thing. Willyumz and venom I sent you guys friend requests. Maybe some competition with friends (which I haven't had...almost ever) is just what I need. If anyone else is around this range and would like some more competition then feel free to add me.
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  5. #15
    Originally Posted by Wraath Go to original post
    Xzamples give it a rest. Wraath is wrong? I didn't say people were naturally world class. I said not everybody has the potential to be world class.
    I agree. It IS true that some people are just naturally better at video games in general than others. A large amount of people just aren't able to develop the skill to be as good as others.
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  6. #16
    So since starting this thread I've gotten two 2nd places, my two best rankings ever. I'm not sure If I just got a confidence boost or what it was, but thanks everyone!
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  7. #17
    KorIash's Avatar Member
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    Originally Posted by xzamplez Go to original post
    Yes, because I've heard it before. The only variable where somebody is at a disadvantage is older age, because of slower reaction time. And that's for gaming in general.

    It's an excuse used by people who simply aren't willing to put the time and effort it takes to reach their goal.

    I've been playing religiously since late HD, and didn't reach top 15 until the second year of Evo. Time and effort.
    I think shooters like Halo are a good example here. Do you think if anyone plays the game enough, their ability to aim will be next to perfect? Maybe I had to play more than 11,000 games of Halo 3 to achieve that, or maybe play ******** aiming mini games. That should be something you can understand, because I'm sure not ALL pro players have played more halo 3 than I have in its prime (remember, just talking about the ability to aim).

    That's the issue being brought up about Trials, You can learn to analyze your issues, understand the right techniques (and properly execute them), improve your judgment, but your natural coordination/athleticism is the deciding factor that sets the bar for your overall potential. How I see it, the time and effort spent only reaches you towards that bar, and the process gets slower and slower as you get closer to reaching that point.

    Maybe the real issue is that the amount time/effort required just varies between players; but until a breakthrough happens (like a white man beating Usain Bolt in a fair 100m race), I don't see this as true (though it still speaks for the majority of players). Some people are just gifted,
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  8. #18
    xzamplez's Avatar Senior Member
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    Originally Posted by KorIash Go to original post
    I think shooters like Halo are a good example here. Do you think if anyone plays the game enough, their ability to aim will be next to perfect? Maybe I had to play more than 11,000 games of Halo 3 to achieve that, or maybe play ******** aiming mini games. That should be something you can understand, because I'm sure not ALL pro players have played more halo 3 than I have in its prime (remember, just talking about the ability to aim).

    That's the issue being brought up about Trials, You can learn to analyze your issues, understand the right techniques (and properly execute them), improve your judgment, but your natural coordination/athleticism is the deciding factor that sets the bar for your overall potential. How I see it, the time and effort spent only reaches you towards that bar, and the process gets slower and slower as you get closer to reaching that point.

    Maybe the real issue is that the amount time/effort required just varies between players; but until a breakthrough happens (like a white man beating Usain Bolt in a fair 100m race), I don't see this as true (though it still speaks for the majority of players). Some people are just gifted,
    Shooters are a completely different situation. That analogy doesn't apply well to a game like Trials.

    I agree that we all have different potential ability, but every top player has around 50 days of total play time on Trials. Nobody started the game with the ability they have.

    Regardless of what the truth about natural ability (potential) is, every single person can improve. I can't help but feel that this notion not only is used as an excuse as to why someone is not as good as they feel they should be, but also an indirect way of refusing to acknowledge the time and effort that the top players have put into the game.
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  9. #19
    emcee's Avatar Senior Member
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    Originally Posted by Wraath Go to original post
    Im in a similar position, but im far slower on the rankings. I have come to realise, and it may be upsetting, but good players are good because they are good, and world class players are world class players because, well, they are world class players. I'd like to think they are that much better than me because they have put more time in, practice more, and know the lines better than me, but really, I know that that person is just a better player naturally. Theres nothing you can do about it. That's the reason why the majority of people place exactly the same on every track. Im sure we all know the lines and we all practice a hell of a lot. It's just whoever has that natural skill which you cannot learn, which is what makes you better than others.
    Yeah I remember when I got Trials HD i was going mental to my mates telling them they NEED to play this game. A couple of them came over and they both tried a few mediums, one couldn't get the hang of any of it whereas the other seemed to have a more natural affinity with the physics and finished most with 0-1 faults. If they both played for 100 hours there would definitely be a skill gap between them.

    Not to mention, I must have played well over 2000 hours over all 3 games (possibly double that) and I just cannot get to a consistent level with extremes, no matter how much time I put in it's beyond my skill level.
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  10. #20
    Seeing how all players react towards the game more people can be more passionate about playing it and having a love for it too. Limitations are what you set your pace at also. Muscle memory helps mainly in this game rather than reaction time I personally think, reason being knowing when to move the bike how the physics work on the game, how your tires grip on certain obstacles have an influence on how you perceive things.

    If you have a lot of passion for the game you will do well, but I am with Wraath when he says some people have a natural ability to play the game which actually does help but majority of it actually just comes from practice. I wasn't spectacular on HD when it come out but I practised and kept trying to improve and moral boosted by a few people which grows confidence. In all do respect, a lot of young or older players can do really good at a game, it's all down to being persistent.
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