1. #1

    [PS4 & PC] TheSlimReeper's Custom Tracks: NEW: Num Gum Harbor

    Hey, guys and gals. Welcome to my track thread. Here, I will inform everybody when one of my tracks is done or near completion. Thanks for visiting and happy riding.




    TTJ2C Phoenix Falls ( PC )




    Northern Winds a video would be appreciated. Pretty pretty please. (360)



    Candlestone Keep Thanks to Nytmair for the video (360)




    GLADIUS- A medieval city that is located in the desert and been left to fate. Thanks to Chaaampy for the video. (360)




    FrostVale- It is a snowy themed facility with my usual style of building. Thanks to Morrillo for the video. (360)

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  2. #2
    D2Dahaka's Avatar Senior Member
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    Excellent news Slim and please don't forget to release that almost finished one for Evo really looking forward to that.

    I'm finishing one last WiP for Evo. We've also got two on EVOA1LLANCE that are pretty much done so. i'm going to talk to the guys about putting those out too as it would be a shame to see them go to waste.
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  3. #3
    Originally Posted by D2Dahaka Go to original post
    Excellent news Slim and please don't forget to release that almost finished one for Evo really looking forward to that.

    I'm finishing one last WiP for Evo. We've also got two on EVOA1LLANCE that are pretty much done so. i'm going to talk to the guys about putting those out too as it would be a shame to see them go to waste.
    I know man, I will get on trials evo some time in the next few weeks and upload it to track central. Just been a bit busy. I know what you mean. It is kind of pointless to work on a track so long just to get 90 percent complete and then abandon the project. We are not the only ones guilty of not finishing some tracks though.
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  4. #4
    FrostVale is now uploaded on track central on xbox 360. If some body could make a video that would be cool. If not, no big deal. Anyway, thanks for taking the time to visit this post and happy trials riding. It is a medium track.
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  5. #5
    D2Dahaka's Avatar Senior Member
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    Nice build slim. Nice look and fun line. Some minor criticisms. There are alot of pieces with really shoddy collisions in the editor (not your fault) and in your track it's those 2 tree trunks on the driving line, they needed custom collisions. The track rides nicely and all, but when it comes to shaving milliseconds from a run those logs just introduce an element of randomness that discourage grinding for that ultimate run. Still easily one of the better customs out there for sure, but be careful of those shoddy pieces. Thumbs up buddy and look froward to your next.
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  6. #6
    NasT65's Avatar Senior Member
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    Originally Posted by D2Dahaka Go to original post
    Nice build slim. Nice look and fun line. Some minor criticisms. There are alot of pieces with really shoddy collisions in the editor (not your fault) and in your track it's those 2 tree trunks on the driving line, they needed custom collisions. The track rides nicely and all, but when it comes to shaving milliseconds from a run those logs just introduce an element of randomness that discourage grinding for that ultimate run. Still easily one of the better customs out there for sure, but be careful of those shoddy pieces. Thumbs up buddy and look froward to your next.
    d2 nailed it. fun track buddy (played as syn65). i got some inconsistency at the curved concrete piece just before the log as well. but i did manage to grab top spot before bed last night. maybe lifting and training is paying off finally, getting faster suddenly, or i just got lucky lmao. keep up the good work.
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  7. #7
    morrillo's Avatar Senior Member
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    Great track. Made a vid:

    FrostVale - TheSlimReeper
    http://youtu.be/zj7i0Oe--Qg
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  8. #8
    I appreciate the comments guys. Both the positive and the negative. I was aware of the issues with the driiving line and I should have fixed it but I didn't. I won't make the same mistake again. (:
    And morrillo thanks for the video. I appreciate it.
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  9. #9
    Rudemod 69's Avatar Senior Member
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    I'll try this next time I'm on, mate.
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  10. #10
    I appreciate it man. Second map is almost done.
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