Thanks guys and thanks for the video morrillo!
I was planning adding more details, fail areas, custom collisions, ending cameras and those little things to this track. Unfortunately, the update maxed out the complexity meter so I couldn't add a thing in it. Guess I have to be grateful that could even make it that far before the patch.![]()
its the start I have most trouble with, the two little hops you need to do are really tricky for meOriginally Posted by machete Go to original post![]()
Nice run Jeruhnq, it's yours in my videoOriginally Posted by Jeruhnq Go to original post
Me personally would love to see more technical hard tracks by you KAL, but you should build what you want for yourself firstYou're the one putting in all the time.
Outstanding track, deffo top few on all of PS4 TC!
Finally caught up with all your trials tracks. Some really nice looking themes and generally good drive lines. Yemen seemed a bit technical (which I love on the Evo Phoenix, but not so much on the Pit Viper) and with a bit of smoothing out would have been my top track on PS4 along with your swamp one. Only my opinion and suggestions, take them as you will.
Keep doing what you're doing mate, because with tracks this good at this stage of the game's life you're going to be kicking some serious *** in the future.![]()
@Jeruhnq Thanks for the kind words. I created few weeks ago my only not-trials track Left Behind which is FPS horror adventure. It took more effort that I thought it would take and actually it was kind of experimental track, I wanted to try something different. For now at least, I'm pretty sure I'm not making FPS tracks more. I don't think I'll do FMX tracks in the future as I personally don't like the tricks that much. I think I'll stick to trials tracks for now. When supercross tracks become available I may do something..And btw, amazing run!
@morrillo Again, thanks for the compliment. Personally I like to create different kind of tracks. Sometimes it feels like it's time for a flowy track, sometimes more technical. My goal is to create something unique in every track I create, whether it's bear in the background or just a unique theme. But no worries, I'll make technical ones also in the future.
@D2 Also thanks to you. I'm still pissed off that I didn't polish the Yemen track more. If you get it perfect it's kinda smooth-ish but I agree there are many parts that could've been tuned a bit. There are some parts that cause tire glitches pretty easily so I should've noticed them also. But thanks for taking time to comment and glad you like the swamp track too![]()