1. #1
    vladiiiiiiii's Avatar Banned
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    Vlad's Editor Questions - Point Lights

    I may be doing something wrong but why do point lights just shut off when I start driving away from them. I put a point light down to give some light to certain parts of the track but it's "pointless" when it just goes dark right after I drive past it.

    Also, Loot Monkey showed me how to freeze the rider/bike and make them disappear at PAX. I completely forget how to do it...HELP!!!
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  2. #2
    Blastergamer's Avatar Senior Member
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    No idea about the point lights, but asking how to freeze the rider, there is already a doc for this:
    http://https://docs.google.com/drawings/d/10wHGgQH6V-k7SzPBNSRRm8vwULcg7wVvI0En4NiSls0/edit

    Just replace the button trigger with area triggers.
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  3. #3
    It's not just point lights, most appear to have internal, uneditable code that disables them automatically based on line of sight and distance to the player. Perhaps a coding error, because it is very problematic. The conditions for automatic disabling need tweaking. Or perhaps make it a var in the editor that builders can scale.
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  4. #4
    Hi Vlad--

    Place a "variable data source" (the data source that just holds a number) in a handy location. Access the properties menu on the bike or rider. Highlight a property you would like to control, press "Y," and then select the variable data source you just placed. This should link the property to that data source. If the data source is set to "1" the property is "ON." If the data source is set to "0" the property is "OFF."

    You can change this "1" and "0" value as needed with a "set value event." Place a "set value event" in the world. Open it's properties menu and click "select event target." Now click your "variable data source" there should be a blue arrow linking them. Set your "set value event" to the desired value (1=ON ; 0=OFF) and then pass an impulse from a trigger to the "set value event." When the trigger is hit the property in question should now turn "on" or "off" at this location.

    Sorry if the formatting is a bit off; I'm typing on a handheld.

    Loot Monkey
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  5. #5
    vladiiiiiiii's Avatar Banned
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    Thanks Loot!

    Hey remember at Track Jam when you showed me how to place those 2 rocks and have a glued group bounce back and forth between them? Could you take a picture of the cards or explain the layout of how you did that again? I already forget lol

    It's the part in the track where that spinning ball goes up and down on that giant beam of light!
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  6. #6
    if you set a curved datasource to looping it will go back and forth between start and end value
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  7. #7
    vladiiiiiiii's Avatar Banned
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    Yes, I know what looping does.

    I don't think you understand my question...
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  8. #8
    Lukeyy19's Avatar Member
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    Originally Posted by vladiiiiiiii Go to original post
    Yes, I know what looping does.

    I don't think you understand my question...
    You want to animate an object to move up and down between two points?
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  9. #9
    i saw this link in the forums somewere, https://docs.google.com/folderview?i...pFNXBkdkE#list
    i forgot who linked it, but all credits to that person.
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  10. #10
    Hi Vlad. I sent you a message over the Xbox. I think it will clear up any trouble you are having getting the movement to work.
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