1. #81
    Atom Smasher 2? Looks good!
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  2. #82
    D2Dahaka's Avatar Senior Member
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    Originally Posted by souzr Go to original post
    Atom Smasher 2? Looks good!
    Hey stranger! It started off as Atom Smasher 2, but is turning into something else. Who knows what it will be by the time I'm done, but main thing is I'm enjoying myself in the editor again and maybe a bit too much
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  3. #83
    D2Dahaka's Avatar Senior Member
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    Progress Update #2:



    There is more done than on display in this video. There is currently: 33 seconds of driving line and 8,500 editor pieces with approx. 15% complexity remaining. The final build will be around 40 secs and I hope to max out the complexity or hit the file size limit (assuming file size limit still exists) prior to release. I want this out before Destiny: The Taken King is released
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  4. #84
    Rudemod 69's Avatar Senior Member
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    Looking good, D. I look forward to playing it when it gets finished and gains the Cross Platform treatment. Mind you, by then we could be playing the next Trials game. <3
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  5. #85
    Eevan80's Avatar Member
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    This track looks pretty amazing so far, very nice impressions D! Hope i will get the chance to play it - as soon as it hits the Uplay feed like Rude said.
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  6. #86
    D2Dahaka's Avatar Senior Member
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    Cheers fellas. I'll try not to disappoint and of course release before the next Trials game.
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  7. #87
    JoeRegular's Avatar Senior Member
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    Slight delay on me picking up Trials again but I look forward to this out too man
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  8. #88
    Originally Posted by D2Dahaka Go to original post
    Progress Update #2:
    [video]

    There is more done than on display in this video. There is currently: 33 seconds of driving line and 8,500 editor pieces with approx. 15% complexity remaining. The final build will be around 40 secs and I hope to max out the complexity or hit the file size limit (assuming file size limit still exists) prior to release. I want this out before Destiny: The Taken King is released
    Looks awesome. And I'm definitely holding you to that release date..
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  9. #89
    D2Dahaka's Avatar Senior Member
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    @Joe No hurry mate, whenever you're ready. Hopefully it will be out by that time.

    @ Rishaan I'll get it done, it only needs a couple more obstacles and an ending and then to spend the last few pixels of complexity on whatever I can think of. It's going to be hard though...so many shiny new games trickling out now.
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  10. #90
    D2Dahaka's Avatar Senior Member
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    Having problems with complexity. Seems I over-estimated how much I had to spare. Going to have to shorten the track and cut back on some extravagances. Going to be a compromised release unfortunately as I don't want to invest the time in re-working big chunks of track. Seems about 10,500 editor pieces will be about the limit for this one. At least I know how far I can push things if I decide to make another after this.
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