Thanks! The first row of filters check the random number data source to pick a random block set and the second row check if that block set is already running so if the same number comes up twice randomly you just get a gap instead of the blocks jumping back up to the top.Originally Posted by Rishaan Go to original post
hey, yeah sure!Originally Posted by emcee Go to original post
It's been a hell of a long time since I've been in the trials editor, but after seeing the new lava effects from Into The Deep, I jumped back in a couple of weeks ago and have been working on this track ever since.
Full Details are in the First Post
It's a standard Trials track, no fancy stuff, it's been a while so it's probably not my best work, there is a special Platinum ending, plus some little secrets (hint: reverse).
Hope you guys play it! Let me know what you think.
New track, Phase Velocity available on Xbox One.
This started life as an X-Supercross track, but the black bars along the edges of the platforms took up so much complexity it wasn't possible to copy the track even once, let alone 7 times, so it became a Trials track instead. Over 6000 prime blocks make up this track. For an extra challenge reverse back at the start and enable Disco Mode.
Full details can be found in the OP, hope you give it a try and leave any feedback here. Thanks.