There is only one bike that is a pure trials bike, which is the Phoenix know as the Pit Viper this time. There are 6 bikes in total so far though Baggie the starter slow bike, then there's the Roach which is the Scorpion equivalent, Foxbat is the fmx bike which is like a slower Phoenix, there's the Panda which is the quad, and finally Rabbit which is the new bmx bike.Originally Posted by STONEDSTONER666 Go to original post
Tricks don't manipulate the bike, but rather how your rider is oriented on the bike. So if you're upside down you gain access to another set of tricks, and it changes during flipping to right side up as well.
To answer your first post, the game feels very similar to how Evo handled, although they've managed to make the front wheel so far not a potato on the bike available in the beta. I say very similar but really it felt identical to me aside from the front wheel differences.
Yes, the game feels very similar in the way the physics behave to evo. Maybe very slightly tweaked, although we wont have access to the Pit Viper (Phoenix) until the full release. (I guess that also means that it feels pretty far from Trials HD)
The trick system is fantastic. It's physics based, as in, if you push your body to the left while the bike is level with the ground, you'll always do a superman. But there are other factors at work as well: if you are flipping really fast and attempt to do a trick, you might not be able to do it because of the centripetal force on your body keeps it pulled out etc... The FMX trick system really feels true to the Trials franchise.