1. #1
    LoyalACFan's Avatar Senior Member
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    Should our modern protagonist be Shepard?

    OK, snarky title, but the point stands. If we're going to stick with the concept of playing as "us" for the next few games at least, should we be able to make a third-person character that reflects our own gender/race/ethnicity/hairstyle instead of playing as a floating iPad for the next three games? Though I think they totally squandered the potential of the Desmond stuff, gameplay-wise it was vastly superior to AC4's "float and hack" crap. If we had a kind of RPG-ish character, we could still be "us" and hell, we could still be silent if they didn't want to record the dialogue with several different VA's (which they could still do anyway if they wanted, since the modern protagonist doesn't have that many lines). It's just that I want the modern content to either be completely reinvigorated with good AC-style gameplay, or be dropped completely. I don't want another string of lame boring fetch missions that are just there because the game needs a 2014 portion.

    Slightly off-topic, but do you guys think they're eventually going to skip ahead a few years in the modern story so there won't be a year-long canon gap between one game and the next, or will Initiates fill that void?
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  2. #2
    Having a character creation system for a character you'll play for a couple of sequences seems a bit overkill.

    The modern day in AC4 tried to appeal both to those who don't like it and those who do. But I don't think anyone was really that excited about it. If you don't like modern day it was still a bit annoying to get pulled out of the animus to do a couple of mini-games. The fans of modern day seem unsatisfied as well. So I think you make a good point that the modern day should: "either be completely reinvigorated with good AC-style gameplay, or be dropped completely".

    It's kind of a dilemma. I think the devs should think about what they really want to do and then run with it (which is easy to say when you don't have a financial stake in it ).
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  3. #3
    LoyalACFan's Avatar Senior Member
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    Originally Posted by Sushiglutton Go to original post
    Having a character creation system for a character you'll play for a couple of sequences seems a bit overkill.
    I should have specified this, but I was thinking the character would carry over into the next several games. Unity is next-gen only and its sequels likely will be as well, so they shouldn't run into many issues of importing the character cross-gen or cross-platform. But even if they did it wouldn't be a huge issue, since the character wouldn't be upgradeable like Shepard was; it would all be aesthetic stuff, so even if you didn't import your character you could just create him/her again from scratch in the character creator of the sequel if you really wanted to.

    Plus I feel like modern day needs to be more than just a few short sequences if it's going to stay relevant, so ideally your character would get at least like 3-5 hours of gameplay per title. So 3-5 hours each in (let's say) 4 games leaves us with 12-20 hours of content for the created character.
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  4. #4
    SixKeys's Avatar Senior Member
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    I actually quite enjoyed modern day in AC4, for what it was. I liked the return of puzzles and hacking, simple as they were. We haven't had that since ACB. I really don't mind if they keep going with this style. I think the devs found a good balance between what is tolerable for those who don't care about modern day (and that section of the fanbase is too large to ignore) and the most fun parts about modern day for those who like it, i.e. the mysteries, hacking and slow unraveling of conspiracies.

    As for character creation, it'd definitely be overkill. First off, they would need to do motion capture for both male and female avatars. Then they'd have to account for every possible ethnicity and body shape. (I hate how in every RPG the default female is almost aways the same tall, large-breasted high elf type.) Even with a wealth of options, you could never get close enough to the real you, defeating the entire purpose behind the scenario. Everyone would just make joke characters or impossibly good-looking ones.
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  5. #5
    I-Like-Pie45's Avatar Senior Member
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    do you have something against tall women, SK

    I dont
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  6. #6
    Does anyone actually look forward to the modern day stuff at all anymore? For me, it has gotten to the point where I care so little about it anymore that my experience is neither hindered nor enhanced based on the quality of the modern day portion.

    Wheras I am obsessed on every level with the historical lore.
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  7. #7
    SixKeys's Avatar Senior Member
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    Originally Posted by Wolfmeister1010 Go to original post
    Does anyone actually look forward to the modern day stuff at all anymore? For me, it has gotten to the point where I care so little about it anymore that my experience is neither hindered nor enhanced based on the quality of the modern day portion.
    I feel pretty much the same way. Honestly, if the devs suddenly announced they were bringing back the third-person modern day with a new epic journey and protagonist (like Galina or Otso Berg), I wouldn't care because no matter if it's third-person or first person, it's been proven they don't actually have a grand plan in mind. They're just making stuff up as they go along, opening up all these seemingly intriguing questions and then just tossing them into the trash bin. It's infuriating to invest years thinking up all these wild theories about "what does it all mean??" only to realize the devs don't know nor care. Anyone still remember the mentions of Yona Guni and Quetzlcoatl from AC1's Eagle Vision at the end? How people started speculating that they were clues to the next game's location to be in Japan or South America? Yeah, those never happened. What about Lucy's exchange with Vidic about the mysterious death of her co-worker Leila Marino? Whatever happened to her? Eh, who cares. Oh, and that disease that supposedly wiped out almost all of Africa's population? We get a handwavey "eh, it was all faked by Erudito" mention about it on an external website 6 years after the game's release.

    There is absolutely zero point investing interest in the modern day "plot" anymore. It's just not worth it.
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  8. #8
    SpiritOfNevaeh's Avatar Senior Member
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    Originally Posted by Wolfmeister1010 Go to original post
    Does anyone actually look forward to the modern day stuff at all anymore? For me, it has gotten to the point where I care so little about it anymore that my experience is neither hindered nor enhanced based on the quality of the modern day portion.

    Wheras I am obsessed on every level with the historical lore.
    It doesnt matter to me what they do with the modern day story as long as it's good, first or third person. But I will admit that the first person perspective like they did in AC4 was pretty interesting.
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  9. #9
    dxsxhxcx's Avatar Senior Member
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    Originally Posted by Wolfmeister1010 Go to original post
    Does anyone actually look forward to the modern day stuff at all anymore? For me, it has gotten to the point where I care so little about it anymore that my experience is neither hindered nor enhanced based on the quality of the modern day portion.
    as a person who used to enjoy the modern day story (but that also acknowledge its flaws), at this point I feel the same way, as it is now (and if this trend will continue) it can be removed that I won't miss it BUT if they decide to introduce another modern day protagonist (preferably in 3rd person) they better care about it and try to improve the experience, otherwise they should just remove the modern day sequences...
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  10. #10
    LoyalACFan's Avatar Senior Member
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    Originally Posted by SixKeys Go to original post
    It's infuriating to invest years thinking up all these wild theories about "what does it all mean??" only to realize the devs don't know nor care.
    Well, I don't really think that's fair. There WAS a plan in mind, but the AC franchise has changed hands so many times and so many things have been shuffled around by upper management it's hard to pinpoint where everything started to go wrong. In any case, I think it's wrong to point fingers at the devs for not caring, because everything they've given us says otherwise. Missteps aside, these are still very high-quality games especially when you consider the relatively short development cycles they're given. So obviously the devs are extremely passionate about their creations, even if they aren't always given the time and resources to deliver the full extent of their ambition. Honestly, I think the modern day lore is just suffering from a case of too many cooks in the kitchen.
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