The first thing i thought after picking up the game was, why is this sooo cheesy. I played a lot of Trials HD on the xbox but skipped evo; I'm missing the grittiness of HD a lot. Perhaps some of the DLC i payed for upfront will bring some dirt back into trials.Originally Posted by inkrabid76 Go to original post
After spending 7 hours with the game (cheesy or not I love the gameplay), i've noticed a lot of minor bugs, getting stuck in objects or flickering objects, a handful of clipping wheels, I'm not sure if this is supposed to make the game harder or if it is a bug. fmx is a cool addition, lots of weird positions that end with glitched limbs.
Also, I'm not sure whether this game feels 'stiffer' than HD. I remember HD being silky smooth for the most part, Fusion's bike feels more stiff..
Not much else I could really comment on, the available tracks are so easy they can become mindless, please provide lots of diversity in the tracks. The available tracks have interesting aesthetics, well crafted. I'm excited to see track creation mode, some of the moving objects in the levels are pretty cool. Will it be easier to design more complicated objects? I remember HD's editor to be tedious (maybe its just me).
#1 question: why so much cheese?
PS do you want pictures of issues? whats the best kind of feedback to leave?