1. #141

    Re: Trials Fusion Q/A Thread

    Originally Posted by morrillo
    TC Questions:
    i) What is the track limit for TC downloads in your collection? Please let it NOT be 1000 like on Evo;
    ii) Is there a track limit on number of uploads? Please let it be one track per 48hours, for the sake of the feeds;

    I imagine I will be disappointed on both counts, but one can dream I guess...
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  2. #142

    Re: Trials Fusion Q/A Thread

    Originally Posted by attila999
    Link was already posted 2 days ago but nothing official yet, but lets hope for the best.
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  3. #143

    Re: Trials Fusion Q/A Thread

    http://www.xboxygen.com/Medias/Image...ussi-en-images

    presentation of the central track, lets hope for the best

    3 images down, then the second right!
    TF-RL - and therefore Wrench
    percentage of positive and negative votes

    luxury!
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  4. #144
    QcChopper's Avatar Senior Member
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    Mar 2012
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    Re: Trials Fusion Q/A Thread

    How will the ATV handle thin driving lines like this?



    Will the wheels behave like there is only two wheels or will the axle make contact instead of the wheels?
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  5. #145

    Re: Trials Fusion Q/A Thread

    @QcChopper I simply think the ATV isn't enable on this track
    Or maybe we will need to do a BIG jump to the checkpoint.
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  6. #146

    Re: Trials Fusion Q/A Thread

    Will the quad bike be available from day 1?
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  7. #147

    Re: Trials Fusion Q/A Thread

    Will there be leaderboards separated by bike? With of course an overall leaderboard
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  8. #148

    Re: Trials Fusion Q/A Thread

    Originally Posted by attila999

    presentation of the central track, lets hope for the best

    TF-RL - and therefore Wrench
    percentage of positive and negative votes

    luxury!
    Nice catch man. I hope they have wrenches in Fusion but I don't want them to transfer over from Evo. Wrenches have to be earned. Maybe 6 months after launch, start the first session of wrench holders. Also, loving the vote bar. Could this fix TC??
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  9. #149
    H3X23's Avatar Senior Member
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    Mar 2014
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    803

    Re: Trials Fusion Q/A Thread

    Please for the love of trials tell me the bmx doesnt explode anymore!?!

    edit: My question is does the bmx still explode? (it will be a big disappointment if it does)
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  10. #150
    jook13's Avatar Senior Member
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    Mar 2014
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    3,157

    Re: Trials Fusion Q/A Thread

    Are the editor limitations the same on the x360 version compared to the nex gen versions? Number of objects, complexity, things like that?
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