1. #131

    Re: Trials Fusion Q/A Thread

    90% sure it's the head Blaze. From what i saw in gameplay it looks like the head, fingers crossed it is.
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  2. #132
    TheBlazeJp's Avatar Senior Member
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    Re: Trials Fusion Q/A Thread

    Originally Posted by NSPIVeNoMz
    90% sure it's the head Blaze. From what i saw in gameplay it looks like the head, fingers crossed it is.
    Then surely doing a trick where you're riders poster makes his head further infront of the bike would be beneficial going over the finish line,
    This would suck imo
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  3. #133

    Re: Trials Fusion Q/A Thread

    Originally Posted by TheBlazeJp
    Originally Posted by NSPIVeNoMz
    90% sure it's the head Blaze. From what i saw in gameplay it looks like the head, fingers crossed it is.
    Then surely doing a trick where you're riders poster makes his head further infront of the bike would be beneficial going over the finish line,
    This would suck imo
    Yea if a trick benefits anything in the normal game then it won't be a game I will be playing competitively much.
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  4. #134

    Re: Trials Fusion Q/A Thread

    Originally Posted by NSPIVeNoMz
    Originally Posted by TheBlazeJp
    Originally Posted by NSPIVeNoMz
    90% sure it's the head Blaze. From what i saw in gameplay it looks like the head, fingers crossed it is.
    Then surely doing a trick where you're riders poster makes his head further infront of the bike would be beneficial going over the finish line,
    This would suck imo
    Yea if a trick benefits anything in the normal game then it won't be a game I will be playing competitively much.
    This debate has been resolve some place else forgot where). The tricks, according to the developers, will in no way affect your performance in game.
    "The head when performing a trick will not extend any further forward than performing a front-flip does".
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  5. #135

    Re: Trials Fusion Q/A Thread

    Originally Posted by HaydnM
    Originally Posted by NSPIVeNoMz
    Originally Posted by TheBlazeJp
    Originally Posted by NSPIVeNoMz
    90% sure it's the head Blaze. From what i saw in gameplay it looks like the head, fingers crossed it is.
    Then surely doing a trick where you're riders poster makes his head further infront of the bike would be beneficial going over the finish line,
    This would suck imo
    Yea if a trick benefits anything in the normal game then it won't be a game I will be playing competitively much.
    This debate has been resolve some place else forgot where). The tricks, according to the developers, will in no way affect your performance in game.
    "The head when performing a trick will not extend any further forward than performing a front-flip does".
    Okay cool, thank you for putting my mind to rest buddy
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  6. #136

    Re: Trials Fusion Q/A Thread

    Originally Posted by NSPIVeNoMz
    Originally Posted by HaydnM
    Originally Posted by NSPIVeNoMz
    Originally Posted by TheBlazeJp
    Originally Posted by NSPIVeNoMz
    90% sure it's the head Blaze. From what i saw in gameplay it looks like the head, fingers crossed it is.
    Then surely doing a trick where you're riders poster makes his head further infront of the bike would be beneficial going over the finish line,
    This would suck imo
    Yea if a trick benefits anything in the normal game then it won't be a game I will be playing competitively much.
    This debate has been resolve some place else forgot where). The tricks, according to the developers, will in no way affect your performance in game.
    "The head when performing a trick will not extend any further forward than performing a front-flip does".
    Okay cool, thank you for putting my mind to rest buddy
    No problem at all
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  7. #137
    Blastergamer's Avatar Senior Member
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    Re: Trials Fusion Q/A Thread

    Originally Posted by attila999
    when we download a track on evo, we are downloading a piece of code, and we all have the same track ...

    if the objects are the same name from one version to the other, the same map objects themselves ... I do not see the problem

    even our GT must be on the sheet code ...

    if there is a problem it is more about interaction platforms and servers ... it seems ...
    I guess we need Uplay to play fusion or AT LEAST on track central & leaderboards, if cross platform, because when both Barrybarfly's (one on Xbox (that we know) and 1 on PSN, a different person) are building on Trials Fusion, there would be a strike!

    @Cruelty: Trials Evolution/HD editor was way off the Xbox 360 max performance. The editor could've used much more of the console's power, and I'm sure RedLynx expanded the editor capability, so it won't be so much difference on power. PS4 and Xbox One just would have higher screen & texture resolution, and not any lighting, object or physics advantage, that's what I would expect.
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  8. #138

    Re: Trials Fusion Q/A Thread

    I dont think the graphics would matter if it was crossplatform, theyd probly all be good.
    Also just finished my track called Volcanic Speed~Run search up gassguzzlerXxOG in the search bar if your a good speed runner haha. I want lots of people to play it, and i ran out of complexity so it couldve been much better. thanks sorry

    Is there anywhere else I cant get people to play my tracks?
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  9. #139
    morrillo's Avatar Senior Member
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    Re: Trials Fusion Q/A Thread

    TC Questions:
    i) What is the track limit for TC downloads in your collection? Please let it NOT be 1000 like on Evo;
    ii) Is there a track limit on number of uploads? Please let it be one track per 48hours, for the sake of the feeds;

    I imagine I will be disappointed on both counts, but one can dream I guess...
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  10. #140

    Re: Trials Fusion Q/A Thread

    The further customization: Fusion also has a fairly accomplished and Driver Customization cars with purely visual elements but also some mechanical improvements to the key. And if its multiplayer (local and online) seemed generally very similar to the previous title can boast a more comprehensive editor plots to give even more grist players visibly interested in the topic (650 000 plots created by the community Evolution). It is also cross-platform: levels made ??available everywhere, regardless of medium.

    source of information
    http://www.jeuxvideo.fr/jeux/trials-...ls-fusion.html
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