I has been quoted on various websites that the game would feature some sort of cross-platforms.Originally Posted by Giddimani
These not-so-elaborate leaks may be lies or there may be some truth to it... the truth that redlynx and Ubisoft choose to not comment on or provide definitive answers.
Who can blame them if they are real leaks?
Id certainly hate some-one else ruining the surprises for my game anyway![]()
?f it's a popular feature and they find their way around it later, they can always patch it in. Why do you find it that hard to believe? It won't be the first game getting patched/improved.Originally Posted by Giddimani
Also, Ubi Shanghai develops the game side by side with Redlynx on all the platforms, so it's not really a reason to stay away from the PC version.
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If its cross-platform then your gonna save me more than a few HUNDRED dollars, cause otherwise im gonna have to buy a PS4 so i dont miss out on tracks and all the good stuff and community over there. At least have Xb360 and Xb1 crossplatform so i dont have o buy and Xb1 too....Also theres the problem of which console do i create my tracks on then....and i really hate and im sure alot of people hate having to choose between communitys, and definately dont want to or cant duplicate tracks.
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I understood the answer to the question, as this feature isn't currently in the game.Originally Posted by HaydnM
I find it hard to believe because as the current state of Trials Evo Gold for PC, where they also said they were looking into porting the DLC but didn't even bother to patch the framerate/stutter issues.Originally Posted by soad667
If it would be cross-platform, I would prefer it for PC, but without that feature I expect the PC has the least amount of tracks created for which leads me think about waiting to buy so I avoid to have to buy twice (like I did with Trials Evo when my X360 burnt up).
I can be wrong (unlikely), but I don't think they ever said anything about porting the DLC for Gold. What I think: Gold edition was just a test for Fusion. Let's hope they learned from the mistakes. I just hope pc version isn't exactly as console versions tough because that show again a lack of porting skills. (as an example like I said in my previous post: alot more video configuration options / audio options / key rebinds / ...)Originally Posted by Giddimani