1. #131

    Re: Watch PewDiePie Play Trials Fusion [Strong Language]

    Originally Posted by mutetus
    It is true that the editor stuff can be hard to understand The thing just is that the tutorial videos covered pretty well how things can be connected to make the logic in this particular editor, how to implement your logic in this game. How to design logic is however generic game programming stuff and that is something that has been covered in every programming book and the knowledge is in yourself. The only reason for my ability to do certain things in the editor (without a manual or even seeing the tutorial videos) is that I've been doing similar things with computers and electronics for over 20 years (and believe me, I'm still a novice in actual programming). I could write some tutorials on my spare time, but you'd need to really understand and assimilate the things I explain, or otherwise you would just copy them blindly and not learn anything. The other thing is that the target group for a comprehensive guide is so small that unfortunately it's not reasonable to use resources for that. But I'll try to help as much as I can, because I really like the editor and want more people to start doing awesome stuff with it.
    I'll take it, haha.

    I think the biggest challenge with learning is understanding practical applications of the tools. The videos for evo were great, but to a noobie, it was still very tricky to comprehend how they all fit together to make games, or whatever.

    I know, for me, things finally clicked and the flood gates of possibilities opened when I finally understood set value events, data sources, filters, and how they are used to make a game do stuff. Those things are the bread and butter of so many things. That, and object position events...those still give me headaches

    I guess striving to fully understand the tools is a road not many travel. But if, somehow newcomers, casuals, and...the slow witted could have an easier time learning, perhaps the skill game section would be more respected, not such a horror show

    I'm getting excited for this game. Is it April yet?
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  2. #132

    Re: Watch PewDiePie Play Trials Fusion [Strong Language]

    I think you'll find a LOT of people from the forums will be willing to use streaming as a tool to explain to someone EXACTLY how to do certain things. Both XB1 and PS4 (will) have built in streaming capability, so I'm sure there will be ways of asking a question, getting an answer, watching a stream of how to do it and asking questions during that stream for extra clarification.
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  3. #133
    TheBlazeJp's Avatar Senior Member
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    Re: Watch PewDiePie Play Trials Fusion [Strong Language]

    Originally Posted by Barrybarfly
    I think you'll find a LOT of people from the forums will be willing to use streaming as a tool to explain to someone EXACTLY how to do certain things. Both XB1 and PS4 (will) have built in streaming capability, so I'm sure there will be ways of asking a question, getting an answer, watching a stream of how to do it and asking questions during that stream for extra clarification.
    Yeah this will be nice for people,
    Its already done by streamers on the PC like muscles,
    But for sure will be more widespread
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  4. #134

    Re: Watch PewDiePie Play Trials Fusion [Strong Language]

    Originally Posted by mutetus
    It is true that the editor stuff can be hard to understand The thing just is that the tutorial videos covered pretty well how things can be connected to make the logic in this particular editor, how to implement your logic in this game. How to design logic is however generic game programming stuff and that is something that has been covered in every programming book and the knowledge is in yourself. The only reason for my ability to do certain things in the editor (without a manual or even seeing the tutorial videos) is that I've been doing similar things with computers and electronics for over 20 years (and believe me, I'm still a novice in actual programming). I could write some tutorials on my spare time, but you'd need to really understand and assimilate the things I explain, or otherwise you would just copy them blindly and not learn anything. The other thing is that the target group for a comprehensive guide is so small that unfortunately it's not reasonable to use resources for that. But I'll try to help as much as I can, because I really like the editor and want more people to start doing awesome stuff with it.
    Yeah, It's kind of on the cusp of me understanding but I'm not a programmer and it's just that entry point I would require. Don't get me wrong it's an amazing editor and the tools you have set up for people to use is amazing. I think when Fusion arrives I might make more of an effort to try and understand the basics.

    Manual would be great though and I'm sure there is something knocking about RL towers.
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  5. #135

    Re: Watch PewDiePie Play Trials Fusion [Strong Language]

    Originally Posted by geordiedeviant
    Originally Posted by mutetus
    It is true that the editor stuff can be hard to understand The thing just is that the tutorial videos covered pretty well how things can be connected to make the logic in this particular editor, how to implement your logic in this game. How to design logic is however generic game programming stuff and that is something that has been covered in every programming book and the knowledge is in yourself. The only reason for my ability to do certain things in the editor (without a manual or even seeing the tutorial videos) is that I've been doing similar things with computers and electronics for over 20 years (and believe me, I'm still a novice in actual programming). I could write some tutorials on my spare time, but you'd need to really understand and assimilate the things I explain, or otherwise you would just copy them blindly and not learn anything. The other thing is that the target group for a comprehensive guide is so small that unfortunately it's not reasonable to use resources for that. But I'll try to help as much as I can, because I really like the editor and want more people to start doing awesome stuff with it.
    Yeah, It's kind of on the cusp of me understanding but I'm not a programmer and it's just that entry point I would require. Don't get me wrong it's an amazing editor and the tools you have set up for people to use is amazing. I think when Fusion arrives I might make more of an effort to try and understand the basics.

    Manual would be great though and I'm sure there is something knocking about RL towers.
    There is. Its called a SAMI. Self Activated Miming Instructor!
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  6. #136

    Re: Watch PewDiePie Play Trials Fusion [Strong Language]

    Get your coat Barry.
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  7. #137

    Re: Watch PewDiePie Play Trials Fusion [Strong Language]

    I dont want all the mysterys answered. Things being unanswered makes it seem like theres so much good stuff to learn... but then again it would still seem that way if we had a manual or something to learn stuff from
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