It is true that the editor stuff can be hard to understand

The thing just is that the tutorial videos covered pretty well how things can be connected to make the logic in this particular editor, how to implement your logic in this game. How to design logic is however generic game programming stuff and that is something that has been covered in every programming book and the knowledge is in yourself. The only reason for my ability to do certain things in the editor (without a manual or even seeing the tutorial videos) is that I've been doing similar things with computers and electronics for over 20 years (and believe me, I'm still a novice in actual programming). I could write some tutorials on my spare time, but you'd need to really understand and assimilate the things I explain, or otherwise you would just copy them blindly and not learn anything. The other thing is that the target group for a comprehensive guide is so small that unfortunately it's not reasonable to use resources for that. But I'll try to help as much as I can, because I really like the editor and want more people to start doing awesome stuff with it.