how do you get the on leave option to work? I am trying to get something to break when you stop touching it but i cant do it for some reason. Any help would be appreciated
Originally Posted by H3X23not sure mate, what do you use it on?
Can't you just place an area trigger after the object and link it to a break event.
So... On hit > break event > object to break.
does the trigger also happen to do other functions like on active or so?
the problem might be that disable after hit is checked
On any kind of trigger, go to "Advanced Events" and pick the option that you are looking for. there is also "off after hitting" for more options.
Hope this help!![]()
Is it not a hit trigger.. But set it to on leave?Originally Posted by H3X23
Much like a state event or sound event is on,off or toggle?
Yer im using a hit trigger but when I try active or on leave it doesn't seem to work for me. I have tried a delay but its not going to be accurate enough. That was my last resort cruelty. Thanks for all the replies everyone.
Ha ha you got it mate, can't believe it was something so simple all those times i needed to use on leaveOriginally Posted by sparkierjoneszit looks like i may need to use an area trigger after all though
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