1. #1

    Item question

    I'm making a level where you have to collect items. But how do I make it that when you get the item the
    tab on the upper right says: items 1 and when you grab another item it says items 2 etc.
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  2. #2

    Re: Item question

    *EDIT* Why you create a second thread... -_-'

    For each item, you will need to add a Trigger (either Area or Hit)

    Trigger
    Disable on Hit (so you can only collect it once)
    On HIT (in either's properties)
    > Visibility OFF - item
    > Set Event - Variable Data Source - Increase - 1

    * You only need 1 Set Value, as all the triggers will trigger it.

    Start button on controller, Track Settings, Game Settings
    Select one of the counters (or goals if it's a requirement to pass), then set to anything except Time. You should get the option at the very bottom to Select a Target. Select the variable that the Set Event is linked to. *Don't forget to set either Ascending or Descending else the game might score the lowest collected as best!
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