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Item question
I'm making a level where you have to collect items. But how do I make it that when you get the item the
tab on the upper right says: items 1 and when you grab another item it says items 2 etc.
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Senior Member
Re: Item question
*EDIT* Why you create a second thread... -_-'
For each item, you will need to add a Trigger (either Area or Hit)
Trigger
Disable on Hit (so you can only collect it once)
On HIT (in either's properties)
> Visibility OFF - item
> Set Event - Variable Data Source - Increase - 1
* You only need 1 Set Value, as all the triggers will trigger it.
Start button on controller, Track Settings, Game Settings
Select one of the counters (or goals if it's a requirement to pass), then set to anything except Time. You should get the option at the very bottom to Select a Target. Select the variable that the Set Event is linked to. *Don't forget to set either Ascending or Descending else the game might score the lowest collected as best!