1. #11

    Re: shakey claret - New track needs a tester

    Originally Posted by shakeyclaret
    Ive built a track with various crash county extreme obsticals in it, anyone fancy testing it for me? Let me know and I'll invite you to a local game.
    Thanks
    Cheers Deano
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  2. #12
    Camzarcar's Avatar Senior Member
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    Re: shakey claret - New track needs a tester

    I'm free if you need somebody to test it.
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  3. #13

    Re: shakey claret - New track needs a tester

    Originally Posted by Camzarcar
    I'm free if you need somebody to test it.
    I really appreciate the offer but ive had it tested a few times now, thanks anyway
    It should be out today I hope
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  4. #14

    Re: shakey claret - New track - Extreme Mix-up

    Extreme Mix-up is now out, enjoy
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  5. #15

    Re: shakey claret - New track - Extreme Mix-up

    Originally Posted by shakeyclaret
    Extreme Mix-up is now out, enjoy
    Just putting the kids to bed then all have a go bro.
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  6. #16

    Re: shakey claret - Custom tracks

    Hi everyone, im going to start a new track this weekend and I was hoping for some feedback on my previous builds to see if what im doing is right or not, mainly i want to know what im doing wrong or what you all dont like in my tracks, are my driving lines/obsticals bad...etc
    If you have tried my tracks I'd appreciate your negative feedback
    Thanks
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  7. #17

    Re: shakey claret - Custom secret areas

    Hi everyone, im looking for a bit of advice please.
    Im building my new track and im wanting to include secret areas, like the squirrel ones in the game but ive never done anything like it before. Does anyone know which creator video I need to look at or can someone explain it to me please, im hoping to get this track out by next sunday.
    Any help or advice would be very much appreciated.
    Thanks
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  8. #18
    Smeghead89's Avatar Senior Member
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    Re: shakey claret - Custom secret areas

    iv only just noticed this thread and that you haven't rly received any feedback yet, gonna get on trials soon and I will play your tracks mate and give some opinions and advice etc
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  9. #19

    Re: shakey claret - Custom secret areas

    Originally Posted by smeghead89
    iv only just noticed this thread and that you haven't rly received any feedback yet, gonna get on trials soon and I will play your tracks mate and give some opinions and advice etc
    Thank you very much, be as harsh as possible
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  10. #20
    Smeghead89's Avatar Senior Member
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    Re: shakey claret - Custom secret areas

    Originally Posted by shakeyclaret
    Thank you very much, be as harsh as possible
    lol, i'll be as honest as possible mate, its good to know you don't mind a bit of constructive criticism cos that's whats makes the best builders, i'll be back in about an hour with some feedback dude
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