1. #1

    Freezing the rider for specific increments?

    Specifically, how would you do this?
    Example, trigger-splitter-x-x-delay-x...and so on.
    I know how to freeze the rider and bike for a set amount of time, each time...but don't know how to vary the time?
    Thanks in advance to anyone who can answer this.
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  2. #2

    Re: Freezing the rider for specific increments?

    You can lay down as many set value events as you want. Just have them target your variable data source.

    Im really not sure what your asking, just throwing it out there.
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  3. #3
    Blastergamer's Avatar Senior Member
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    Re: Freezing the rider for specific increments?

    It goes like this: Set Value Event (1)-->Delay-->Set Value Event (0)-->Delay-->Set Value Event and so on.....

    That's just the simplest way, but there are also other ways, like with the interval trigger, which could save some coding, but also bit more complicated.
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  4. #4

    Re: Freezing the rider for specific increments?

    If you're linking the freeze parameter to a set value, I'm still not clear on varying the time between checkpoints? I know how to make delays, etc...but how to you control the delay time separately through different triggers? I'm guessing that's how it's done, as you can't link the freeze parameter to more than one icon.
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  5. #5

    Re: Freezing the rider for specific increments?

    Still not clear on what you're after.. Do you want it to get set by each checkpoint, a changing value (like level or experience points) or you want to change the countdown time within an Interval Trigger?

    Each checkpoint: Just link the CP to a Set Value event of 1 and a delay to set it back to 0.

    Experience points: Generic Filters > If points = required_amount then Set Value, delay, set value, State Event (to turn off the Filter).

    Trigger countdown time: multiply a number by 60 then link it to the Trigger's timer (60 ticks per second).

    You can also turn on/off (State Event) Triggers to prevent them from firing.
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  6. #6

    Re: Freezing the rider for specific increments?

    Originally Posted by Jolan
    Still not clear on what you're after.. Do you want it to get set by each checkpoint, a changing value (like level or experience points) or you want to change the countdown time within an Interval Trigger?

    Each checkpoint: Just link the CP to a Set Value event of 1 and a delay to set it back to 0.

    Experience points: Generic Filters > If points = required_amount then Set Value, delay, set value, State Event (to turn off the Filter).

    Trigger countdown time: multiply a number by 60 then link it to the Trigger's timer (60 ticks per second).

    You can also turn on/off (State Event) Triggers to prevent them from firing.
    So the rider will hit a trigger...the rider will freeze for X amount of time....next trigger, freezes for a different amount of time, and so on.
    If you have the freeze option linked to set values....how to you change the time....for say 7 different freeze points in the track?
    Example: Freeze option on rider...press Y, link this to X icon....and so on.
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  7. #7

    Re: Freezing the rider for specific increments?

    Have the time set to a variable that's changed with Set Value
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  8. #8

    Re: Freezing the rider for specific increments?

    This sounds correct...thanks.
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