object property menue - reset position.... WORKED!^^ lol, never thought it would be that, because even the effects work like that and because it says "Position" i never attempted it that way because the effects are not changing the "position"
thx to barry and bassline!![]()
OPEs are good to use, just don't over use them. Nothing worse than too much animation and an alive feeling track.Originally Posted by LynxNinjaTrials
true mate, performance also gets worse with too many OPEs^^ maybe that's why i don't realy like VEGAS tracks, too many moving stuff on the dlOriginally Posted by Croatch![]()
I find Trash's lines to be interesting, well thought out, and the physics are always consistent. The problem usually is when top riders run them, they are usually dumbfounded when it comes to moving objects. Remember, nothing worse than a stagnant looking track.Originally Posted by LynxNinjaTrials
Originally Posted by Croatch
the tracks always look cool and your OPE's are always very well made, but me personaly gets kinda confused when the dl changes in a speedrunbut i suck at this game anyway so when i play your tracks mostly because of the look, good times is something i never get on them
i should have asked you first when it comes to OPE issues, you are the one using them a lot and know them issues n logics xD
Anytime you have a question, I'd be happy to help if I can. Sometimes shifting objects on the driveline can be tricky. As long as the ramp/object appear in the same place, it shouldn't mess up your approach to the obstacle. Lately, I've been trying to work on decor and static lines. Creating a track with both is a challenge, as you know.