1. #41
    Blastergamer's Avatar Senior Member
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    Re: GTA Midnight Release

    A perfect example about the blood splats:
    Spoiler:  Show

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  2. #42
    JoeRegular's Avatar Senior Member
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    Re: GTA Midnight Release

    Longest credits ever.

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  3. #43
    stiggyhead's Avatar Senior Member
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    Re: GTA Midnight Release

    Originally Posted by D2Dahaka
    Pretty funny seeing how many people prefered slightly better concrete texture over more stable framerate.
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  4. #44

    Re: GTA Midnight Release

    Flaws.

    -Nearly everything is displayed on the map, it seems. Exploration in the old GTA's was rewarding, you were guaranteed to find something all the time and it was fun. Now we are just mindlessly following map markers.
    There is a "hide detail" option on the map, but it removes things you do not want removed, such as shops.

    -Hidden packages and other collectables (a rare group of things that isn't displayed on the map) reward you with Achievements and that's about it. There are some other rewards but they are very minor.

    -Cannot crouch freely.

    -All weapons, attachments, car mod parts and so on are unlocked too early into the game.

    These are the big flaws for me, there are plently minor ones too, such as not having a bicycle skill allowing for higher bunny hops and faster speed. However there is some great improvements over old GTA's but the game gets enough praise and I cannot be bothered to type more.
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  5. #45
    willyums's Avatar Senior Member
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    Re: GTA Midnight Release

    Originally Posted by apdenton1
    However there is some great improvements over old GTA's but the game gets enough praise and I cannot be bothered to type more.
    Not as fun listing the positives eh
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  6. #46
    Morfyboy's Avatar Senior Member
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    Re: GTA Midnight Release

    im STILL under 35% complete...Thats a positive in my books.
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  7. #47

    Re: GTA Midnight Release

    Originally Posted by apdenton1
    Flaws.

    -Nearly everything is displayed on the map, it seems. Exploration in the old GTA's was rewarding, you were guaranteed to find something all the time and it was fun. Now we are just mindlessly following map markers.
    There is a "hide detail" option on the map, but it removes things you do not want removed, such as shops.

    -Hidden packages and other collectables (a rare group of things that isn't displayed on the map) reward you with Achievements and that's about it. There are some other rewards but they are very minor.

    -Cannot crouch freely.

    -All weapons, attachments, car mod parts and so on are unlocked too early into the game.

    These are the big flaws for me, there are plently minor ones too, such as not having a bicycle skill allowing for higher bunny hops and faster speed. However there is some great improvements over old GTA's but the game gets enough praise and I cannot be bothered to type more.
    My only concrete complaint about the game is the lack of incentive. I love the game. It puts so many things to do on the side, which is great, but outside of just the thrill of doing something, the game doesn't give you enough incentive to do anything. Hunting, for example. It's fun, but the odds off me getting mauled from behind by a mountain lion and losing 5% of my money is way too high for me to want to hunt to earn a small amount of cash. It's pretty much the same with just about everything else in the game, there's no big money earners out there. You want money, play the story and do a heist. The golf and tennis is a fun addition, but it's not great by itself. To make it worthwhile and give it longevity, they should give more money for things.

    Why do you want to crouch so badly? It's pretty standard in games theses days, but what purpose would it serve in this game?
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  8. #48
    LynxNinjaTrials's Avatar Senior Member
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    Re: GTA Midnight Release

    Damn, i reached 62& already but can't play less Westcoast Talk Radio is fun and the TV shows, even when there are only 2 left
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  9. #49
    JoeRegular's Avatar Senior Member
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    Re: GTA Midnight Release

    I finished the story a couple days back and am clearing up all the side stuff now. There's an Easter Egg hunt going on at the mo too which I won't spoil for anyone interested...it's ongoing though.
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  10. #50

    Re: GTA Midnight Release

    Im at 30% now.... work and all, and the occasional getting sidetracked, you know.

    I haven't been obsessed with a non-related trials game like this since the old haydays of Gears1/Cod2 & 4. Great job Rockstar. This game holds back NOTHING, and that is a winner in my book. Ive never been immersed into a game character like Trevor Phillips. I love how they bring him into the series, by completely annihilating Johnny from TLATD of IV even for merely mentioning that he didn't want T to f around with his girl. Serious business yo. Michael and Franklin are alright, nothing special. But i honestly think Trevor is the reason why i love GTA5 as much as i do now. I cant remember the last time a single individual has impacted an whole since Dwight Schrute from The Office- you cant argue that it would be the same without him. Its just irrational.

    Anyway sorry for the long post!
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