1. #11

    Re: Multiplayer Ranking Suggestion

    Originally Posted by carmine9437
    How did the MP ranking system work in Halo 3? I never played online so I honestly don't know...
    http://www.bungie.net/en-US/Forum/Post?id=602553


    Essentially if you do well against players better than you, you go up fast. If you do well against players worse than you, you go up slow.

    The inverse is true for going down.

    Ranks go from 1-50 btw
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  2. #12
    TheBlazeJp's Avatar Senior Member
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    Apr 2013
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    Re: Multiplayer Ranking Suggestion

    Yeah this style,
    I for one would definitely love to see implemented into the game,
    Making multiplayer more competitive and not just exp based like Cods etc,
    Would be healthy for fusion and bring an extra competitive edge for people to enjoy.
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  3. #13

    Re: Multiplayer Ranking Suggestion

    Boosting can easily be prevented by making it where you get less and less points or exp for repeat wins. E.G. If I beat stride the first time, i get 10k xp, the second time I would get 5k, etc etc. That is how to stop boosters.
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  4. #14

    Re: Multiplayer Ranking Suggestion

    People should also be deducted points for backing out in the middle of a game. 9 times out of 10 higher ranked player back out because they lost a race against a lower rank player.
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  5. #15

    Re: Multiplayer Ranking Suggestion

    What about a leaderboard that also has a:
    - Player skill rate (Just the percentage of you w/l) 1-100%
    - A win streak counter
    - Score based on The position you get

    For example, winning gives you 5000 points instead of the weird system trials has ATM

    this will be great because you gain much more points if you are better than just a noob that playes alot.

    it will give a better view on how good you actually are.

    and no loses if you disconnect or if the game freezes.

    MAYBE - bonus points is you get a AWESOME time on a track.
    that would also affect on your skill.

    These are just ideas, but i think theyre good ideas
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  6. #16

    Re: Multiplayer Ranking Suggestion

    No losses at disconnect or xbox freezing would not work. Every time you're about to lose you just turn off your console.. Even tho its the main thing that gives me losses it wouldnt work.
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  7. #17

    Re: Multiplayer Ranking Suggestion

    Just a thought guys, with how the multiplayer is on Evo... There is next to no one playing it. If I search for a hardcore trials game 1/10 or something it will put me into a normal trials because there is litterally no one playing hardcore. Having a skill search would just result in you being put with the only other 3 people playing. Great idea but because the game is not primarily based on multiplayer it can't work. In my eyes the multiplayer is just a bit on the side to give people more to do on the game.

    Of anything RL should give every player a little 'stats' page, like the one on Evo but the other people in multiplayer can quickly look at it which shows your single player global rank, win %, win streak, then possibly have a 'average time/faults' while the track is loading so the other players know what you're average time/faults is on the track so they know what they need to do to beat you
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  8. #18

    Re: Multiplayer Ranking Suggestion

    Just had a good idea, I was just talking to a friend about how I hate when there are high levels who can't even complete a hard track allowed to play hardcore trials, possibly make it so you need to have 0 faulted over half the hard tracks or something to unlock hardcore trials or the fusion equivalent.
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  9. #19
    Sandholm's Avatar Senior Member
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    Re: Multiplayer Ranking Suggestion

    Originally Posted by NSPIVeNoMz
    Just had a good idea, I was just talking to a friend about how I hate when there are high levels who can't even complete a hard track allowed to play hardcore trials, possibly make it so you need to have 0 faulted over half the hard tracks or something to unlock hardcore trials or the fusion equivalent.
    Yeah would be more fun
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  10. #20

    Re: Multiplayer Ranking Suggestion

    Who cares if people boost rofl, "OH MAN, im max level in trials fusion multiplayer".
    And then what do they do? either they never play multiplayer again and no one is affected or notices, or they play multiplayer and they get DNF'ed every single game by people who actually belong at that rank.
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