When making tracks does anyone have any rules or codes to stick by?
Mine: NOTHING is finalized, not a single object, i always must consider how they could be changed or altered and if good enough i change it and keep changing if nessesary.
i have no rules i follow besides give it the best i can
i picked the best poll option![]()
Everything but be supported
Complain about every damn thing.
Why doesn't my track build itself?!
It drives me crazy trying to line stuff up using the Xbox controller. I know about "snap" and options for selecting it but I still do things the hard way. So hard that I shudder and cringe every time I think about going in the editor to make a track.
Here is my rule:
1. Would Barrybarfly build this?
-a. If yes, I'm not good enough to make it, goto 2.
-b. If no, goto 4.
2. DELETE, REBUILD.
3. Goto 1.
4. Finished.
#1 rule: never rush building a track
couldnt have said it better myselfOriginally Posted by basslineux001![]()
Hence your massive track inventory. You go from would I build it to delete or finished, thereby skipping over the actual "make the track" part of editing. We all thank you for using this process and saving us from your tracks!Originally Posted by ShiftySamurai![]()