1. #1

    Do you have a track making code?

    When making tracks does anyone have any rules or codes to stick by?

    Mine: NOTHING is finalized, not a single object, i always must consider how they could be changed or altered and if good enough i change it and keep changing if nessesary.
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  2. #2

    Re: Do you have a track making code?

    i have no rules i follow besides give it the best i can

    i picked the best poll option
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  3. #3

    Re: Do you have a track making code?

    Knew it!
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  4. #4

    Re: Do you have a track making code?

    Everything but be supported
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  5. #5

    Re: Do you have a track making code?

    Complain about every damn thing.

    Why doesn't my track build itself?!
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  6. #6

    Re: Do you have a track making code?

    It drives me crazy trying to line stuff up using the Xbox controller. I know about "snap" and options for selecting it but I still do things the hard way. So hard that I shudder and cringe every time I think about going in the editor to make a track.
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  7. #7
    RetiredRonin's Avatar Senior Community Manager
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    Re: Do you have a track making code?

    Here is my rule:

    1. Would Barrybarfly build this?
    -a. If yes, I'm not good enough to make it, goto 2.
    -b. If no, goto 4.
    2. DELETE, REBUILD.
    3. Goto 1.
    4. Finished.
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  8. #8
    IImayneII's Avatar Senior Member
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    Mar 2014
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    Re: Do you have a track making code?

    #1 rule: never rush building a track
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  9. #9
    willyums's Avatar Senior Member
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    Re: Do you have a track making code?

    Originally Posted by basslineux001
    #1 rule: never rush building a track
    couldnt have said it better myself
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  10. #10

    Re: Do you have a track making code?

    Originally Posted by ShiftySamurai
    Here is my rule:

    1. Would Barrybarfly build this?
    -a. If yes, goto 2.
    -b. If no, goto 4.
    2. DELETE, REBUILD.
    3. Goto 1.
    4. Finished.
    Hence your massive track inventory. You go from would I build it to delete or finished, thereby skipping over the actual "make the track" part of editing. We all thank you for using this process and saving us from your tracks!
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