Personally I'm not a girl so I prefer the tough tracks. I like to have a sense of accomplishment after I complete them.
Wow. Now you're calling people girls for liking a type of track. You really need to think about your behaviour from this point forward. All you have done so far since you started posting is troll and try to cause arguments. Consider this a final informal warning.Originally Posted by Radiohead
If I can get into it again ill build you a couple of easy ones mate.
We need a competition with only beginner & easy tracks allowed, with SUPER prizes to everybody goes there and makes more flow tracks!
And +1 that the ninja tracks should stop, it's really a mess and destroying TC! Easy tracks can also be very hard to achieve platinum, so, bring it!![]()
I totally agree with this. Trials was built on enjoyable speedrunning tracks with fun flowing lines. Extreme difficulty
tracks make up only about 10% of the single player tracks. They're good for a bit of a challenge but not something I want
to play all the time. These days Track Central is usually 75% or more extreme or ninja difficulty(circus tricks). People wonder where all the T.C. riders have gone, it's really no mystery to me. If a game's more frustrating than fun, most people just won't play it.
I'm working on a long medium track, probably my last track on Evo. But I agree too, I'm done with this amount of custom ninja tracks.
I've been trying to work on a easy/beginner for the longest time. I just don't know how to make a driving line like that.
I do have Tour of Nature but that's the closest I've gotten so far.
Make a medium line with no timesavers in it. Fill in the gaps so you cant "fall/fail". Voila, an easy line with medium difficulty timesavers. Not the perfect way to do it, but starting like that can make you "see" the easy track a bit easier. I know a few people who have said that method has worked for them anyway, so it may or may not help.Originally Posted by Monstified
I'm going to do this right now.Originally Posted by Barrybarfly