1. #41
    RetiredRonin's Avatar Senior Community Manager
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    Re: What do you want to know about tracks in Trials Evolutio

    Originally Posted by xzamplez
    Who tested the tracks, and why were they released with serious tire gliches in a game where time is the focus? Why was this completely ignored to the extent of DLC being just as bad?
    This has been answered. The tire glitch was caused by the bike physics. Changing the bike's physics after release would have broken all of the tracks as the bike would handle/perform differently.
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  2. #42
    xzamplez's Avatar Senior Member
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    Re: What do you want to know about tracks in Trials Evolutio

    Originally Posted by ShiftySamurai
    Originally Posted by xzamplez
    Who tested the tracks, and why were they released with serious tire gliches in a game where time is the focus? Why was this completely ignored to the extent of DLC being just as bad?
    This has been answered. The tire glitch was caused by the bike physics. Changing the bike's physics after release would have broken all of the tracks as the bike would handle/perform differently.
    That's the answer to why it exists, not the answer to why it is so prevalent in SP tracks. Experienced custom track makers are very aware that the problem is avoidable, but Redlynx seems to think it is inevitable. I'll be honest: It's the biggest reason I never really play DLC. They completely ignore tire glitches.

    Things like the first ramp on Warehouse 28, the breakable wood on Warehouse 28, the ending of Rollercoaster, both timesavers on Rollercoaster, the big jumps on Rock steady, the convex ramp on Mind Bender, the dirt mound on Prospector, the last ramp on Lab Rat, the hand on Archipelago, the beginning of Swamp Fever, the end of Dunes of Hazard, the beginning of Dockside, the antennae on Meltdown, the wooden ramp on Fishy Business, etc, ect, are problems that could've been fixed with minor adjustments to the line.

    The suspension response is a cop-out.

    EDIT: Nice to know my question wasn't mentioned in the stream. Just like it's been ignored the entirety of Evo's lifetime.
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  3. #43
    xzamplez's Avatar Senior Member
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    Re: What do you want to know about tracks in Trials Evolutio

    @Katamari UK: More specific question about intentional timesavers.

    My timesaver ( ISpeedrunNaked ) on Storm Drain?

    My timesaver on Down in the Dumps?

    TangolikeWaif's timesaver at the end of Suspense?

    My timesaver on Truth's Out There?

    Murdoch's gap over the vents timesaver on Dark City Run?

    Connz Yo's timesaver on Groundhog Asylum?


    Two questions I forgot:

    1. What's with the alternate route on Lookout Point? Are you supposed to be able to land on the balcony in the beginning?

    2. Are there huge timesavers that haven't been done on Ridinghood?
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  4. #44
    willyums's Avatar Senior Member
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    Re: What do you want to know about tracks in Trials Evolutio

    I forgot to ask yesterday, but I would like to know who thought it was a good idea to cover the beginning of Inferno 3, possibly the hardest track in the game, with black smoke
    Especially when you consider that track must have been tested, hundreds of times, with the testers hopping blindly through that smoke same as we have to, and it still made it in.
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  5. #45

    Re: What do you want to know about tracks in Trials Evolutio

    Will this be a going thing every week on the Stream, possibly a little section (10-15 mins) every stream to answer any questions like this? So many things to ask, in such little time!
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  6. #46

    Re: What do you want to know about tracks in Trials Evolutio

    Will Inferno 4 be in in Trials Fusion?
    Will be get an Inferno track in Trials Frontier?
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  7. #47
    GanajaD's Avatar Senior Member
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    Re: What do you want to know about tracks in Trials Evolutio

    What couldn't the donkey be on all the extreme tracks? Obviously people are good enough to pass them with it.
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  8. #48
    k2nph's Avatar Senior Member
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    Re: What do you want to know about tracks in Trials Evolutio

    Originally Posted by JoeRegular
    Ask a question, ask a question....definitely worthwhile
    my question: why is Joe regs so cynical?
    oh wait........
    i remember

    hi m8
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