1. #1

    How much have your tracks improved from the start?

    I started with this:


    And soon onto this:


    And most recently this:



    It's not amazing but it's miles better than what I started with

    How much have you improved?
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  2. #2

    Re: How much have your tracks improved from the start?

    I got better i only got 100+ tracks on Evo alot of time spent in that editor!But more you build better you get!I cant wait till Fusion 2014!Thats when ill build again on Trials Fusion!
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  3. #3

    Re: How much have your tracks improved from the start?

    Can't really tell as I asked for all my tracks to be removed a good time ago.

    But I went from building 2-5hr tracks to 80-100+ hours per track. have too much free time)
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  4. #4

    Re: How much have your tracks improved from the start?

    Originally Posted by Riot
    Can't really tell as I asked for all my tracks to be removed a good time ago.

    But I went from building 2-5hr tracks to 80-100+ hours per track. have too much free time)
    I went from 5-10 mins to 10-15 hours.
    My dedication and love for this game has grown a lot
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  5. #5
    Morfyboy's Avatar Senior Member
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    Mar 2014
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    Re: How much have your tracks improved from the start?

    i used to rush tracks out, and watch the feeds.Now, i run,test,polish to a point that once released, i wont look at it again..
    I feel ive learnt 99% of opinions in terms of what builds a great track with DL etc...
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  6. #6

    Re: How much have your tracks improved from the start?

    Aks morfyboy, #heknows
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  7. #7
    Blastergamer's Avatar Senior Member
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    Mar 2014
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    Rocking Trials Country
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    2,539

    Re: How much have your tracks improved from the start?

    I started with a track without any much complex buildings and no triggers & events, just on a shore with many garbage on the ground. Then, I started already with easy skill game codings, also not very decorated. Then, I came to advanced coding with FPS & emitter, but actually didn't knew I could cut down the coding a lot. Then, it was a 3rd Person, with many OPE stuff & moving enemys (Assassin's Revenge), then I started with more trials tracks, with more complex structures and better driving line, but, I didn't made very much tracks, because I take too much time on one thing instead regulating everything, and now, I'm losing interest, because my tracks weren't much recognized, and that's maybe I came to Evo too late and didn't played HD before.
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  8. #8

    Re: How much have your tracks improved from the start?

    No idea, but I certainly hope so. You tell me
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  9. #9
    KaliniuS's Avatar Senior Member
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    Sep 2006
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    1,319

    Re: How much have your tracks improved from the start?

    Wow, I go back and play my first tracks... not impressive, I'll just leave it at that!
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  10. #10

    Re: How much have your tracks improved from the start?

    Originally Posted by KaliniuS
    Wow, I go back and play my first tracks... not impressive, I'll just leave it at that!
    Yeah me too. I'll play it cautious and say my ability is MUCH advanced from when I started. But my execution doesnt always show that!
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