1. #1

    Ktulu's Kreations

    Here it is!

    My latest track is a supercross track. Built with some trials type elements here and there, I made it to be more than what you get from the standard SX tracks in game. So it's not just dirt ramps and a few things to jump over. Featuring multiple routes, and some fail areas it should be a good challenge without being too hard! If you play it through more than once, you can find a couple of lines that flow really well. And for you Metallica fans... Check out my mockup of the MOP album cover art near the end. I wanna know whatcha think! I'll take any and all opinions, so don't hold back.

    ENJOY!!!
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  2. #2

    Re: Ktulu's Kreations

    Heyaz!

    If anyone is reading this, here is my track list to date;

    Ktulu Calls (trials)
    Whiplash Mountain (trials)
    Cliff 'Em All (trials)
    Jump in the Fire (trials)
    Damage Incorporated (supercross)

    Any Metallica fans see the "theme"?

    To ozy; I have been thinking about what you said about Ktulu Calls, and how it was too long for the difficulty. (LOL, I myself still can't do any better than where I posted on the LBs when I released it!) I have decided to take yer advice. Sometime during this summer, I am going to break that track up into 4 parts. To be called... (Metallica fans can guess) The Four Horsemen! I'll be able to put plenty of CPs in each segment that way. (Another thing I heard from many others who tried my tracks was that there were not enough CPs. That happens when you build longer tracks, with the CP cap @ 22.) Hope y'all will stay tuned for that.

    I'd still like to catch larousse57 online sometime. He blew through Ktulu Calls and proved my guessing at the Platinum times was pretty spot on. 0 faults @ 6:30... he managed 5 faults @ 6:18! Friggin phenomenal, I watched the replay to try and better my own times. That's just ninja, I'm no where near that good, but I build to make it challenging for everyone!

    In the meantime, check out Damage Inc. You know I like my longer tracks, so this one lasts about 2:30 for a slowpoke. I posted a 1:33 in testing by myself... Scorpion recommended! It is my first SX track so be sure and give me some feedback!
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  3. #3

    Re: Ktulu's Kreations

    Great 1st SX track! I was 3 sec ahead of first place till that tricky last jump screwed me up...but thats good cause now i get to go back to it
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  4. #4

    Re: Ktulu's Kreations

    Well here it is. Or should I say here THEY are.
    The Four Horsemen have arrived!
    While offering up a critique of my track Jump In The Fire, MrBones1872000 also commented on the length of my first track Ktulu Calls. He said that I could make for or five good short tracks out of it, so I decided to do just that! Ozy also said it was way too long for the difficulty. Their comments, plus many others about the number of checkpoints made me decide to give it a shot. Ktulu Calls was just too long to have more checkpoints. In fact during the build I had to go back and begin removing CP's to spread them out all the way through the run! I found out that you can only have 22. ncluding start and finish!) Not to worry though, each of the four segments (War,Famine,Pestilence, & Death.) are chock full of checkpoints!!!
    I hope that anyone who reads this who might have tried Ktulu Calls and rage quit (Only got 48 ratings out of 1255 DL's. ) because of the length & difficulty will give these a try. And be sure to give me any feedback you have. (Good or bad!) Thanx 4 playin!

    My Track list to date;
    Ktulu Calls (Trials)
    Whiplash Mountain (Trials)
    Jump in the Fire (Trials)
    Damage Incorporated (SX)
    The Four Horsemen #1 War (Trials)
    The Four Horsemen #2 Famine (Trials)
    The Four Horsemen #3 Pestilence (Trials)
    The Four Horsemen #4 Death (Trials)
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