1. #1

    Camera Change

    I have a bit in the track which is needed to be seen before the track starts, so im trying to have the camera on the object then change back to the rider but i cannot seem to work it out. the rider is in a bike holder and the camera is on something else. or can you give instructions like on skill games in normal tracks??
    Cheers
    Toaster
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  2. #2

    Re: Camera Change

    Set the camera to cut then have a state event off when you want the default cam to kick in. Hope this helps!
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  3. #3

    Re: Camera Change

    If you need it to be seen before the countdown, you will need to set the camera to "use as game camera" (or something similar) in its options. Once deactivated it should then revert back to the default camera as the game camera I believe.
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  4. #4

    Re: Camera Change

    [list:1ofayhb2]1. Set an object somewhere around the place you want to be seen during the countdown as the game character.[/list:u:1ofayhb2]
    [list:1ofayhb2]2. Put an impulse trigger to send one impulse to a Game Event trigger(if I remember the name correctly)[/list:u:1ofayhb2]
    [list:1ofayhb2]3. In the Game Event you of course change the game character back to the default rider or bike[/list:u:1ofayhb2]

    The camera view should then be shown in the area you want to show during the countdown, and after the countdown ends the camera will immediately warp back to follow the rider/bike.
    Do put the impulse trigger to send only 1 impulse and then stop to save performance.

    This is of course how you could do it in skill games. I haven't done any trials tracks. So I don't know if you can change the game character in those.

    Edit: and I suggest changing the cameras interpolation speeds to bigger. Otherwise it will slowly and weirdly fly to where the new game character is.
    Or if you must have the interpolation slower for smoother camera movements. Then you could for example put the Game Event trigger to send an impulse to a camera event which would change the camera to a camera you have in the rider starting location. This would quickly change the camera back to the right place while the regular camera is still flying to the starting position. Then after the rider has passed a certain point(hits an area trigger). You change the camera back to the regular blue camera with a camera event.
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  5. #5

    Re: Camera Change

    Thanks for all your suggestions, i changed the game character in the end.
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