IZEZ PRiNCESS wrote:
You are one of the Best SX Creators
You always on top of SX
Keep on this SX tracks many people like to
Play your tracks together....
I love the Big scenarios you create with fast lines and
Amazing ideas[/quote]
Coming from one of the best creators on TC this truly means alot! Thanks very much bud!
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New SX track called Slate Technicallity...I hope you guys enjoy!![]()
Fun track bro! Im currently 1 on your leaderboards and i plan to stay thereI gave it 5* because i couldnt stop playing it for an hour or so
Make more tracks like this
Just make em a little longer.![]()
I've found Slate Technicality arbitrarily made. The driveline was glitchy, not enough CPs, the starting point is COMPLETELY MISPLACED!
That's just my opinion, you can do better supercross tracks, and it's no need to rush tracks, because no one actually waits for any of your tracks!![]()
Cant get enough of your new track mate,
Real tricky timesaver to nail and keep a good time,
The banshee is dynamite on it just cant get the same timesaver with it![]()
Im gonna stick with banshee now though,when it does hit everything right it flies,
Great job...5* from me![]()
Thanks ozy! Im stoked you liked it!Originally Posted by ozy![]()
Im sorry blaster, i know this track wasnt going to please everyoneOriginally Posted by Blastergamer. Glitchy
i put as many custom collisions as possible...the rocks are deco. Rushed? Ive been working on this track for atleast 3 months...deleting and adding and testing till i was happy with it. But i will try harder on my next one
. Thank you for the feedback all considered
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Thanks man really apreciate it! This track actually was longer but i got worried people would rage quit. I was going for a speedrun track.Originally Posted by 5moky
PS: Sick run man, and i dont know if hes around but keep an eye out for Retribution!
WTF DUDE!!!Originally Posted by Blastergamer
That statement was totally uncalled for! I happen to be someone whos looking for his tracks!
Sounds more like a jealous statement to me![]()
@DEAD EXIT
Yea thanks man! I will be waiting....
Wait, he beat me on your last track![]()
3 Months!Originally Posted by DeadEXitSorry if it was, because this track felt like it was made without testing much and made in 3 or less days.
But why is the start gate at the wrong place?
Custom collisions CAN be annoying, like when it's placed somewhere in the air which doesn't match with the visible surface and you don't know, and that can make you fault unpredictably.