1. #11
    jook13's Avatar Senior Member
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    Re: Trials Fusion Concept Art

    Redlynx has always seemed to strive for more choices and variation. The concept art is pretty cool, but I imagine the editior will allow for much more possibilities than the one in Evo. I am not worried about that.
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  2. #12
    nannerdw's Avatar Senior Member
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    Re: Trials Fusion Concept Art

    Originally Posted by ShiftySamurai

    Those cliffs
    If the new terrain editor is capable of overhanging ground like that, I'll be really impressed. I'm guessing they'd just be made from really big rock objects, though.
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  3. #13
    empecee's Avatar Senior Member
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    Re: Trials Fusion Concept Art

    Originally Posted by smeghead89
    Originally Posted by kidmpc
    is fusion locked to this look and design throughout ?. will there be normal environments and bikes .or will we have to create them in the editor .please answer shifty
    i remember when evo was coming out people were wondering about this issue back then too because the images and videos all showed similar background landscapes but we was soon told that we could also create our own environments and even make indoor tracks just like those in Trials HD.

    Lets hope they do the same this time and allow us to still be able to create old Evo and HD tracks as well as using this cool new Fusion look which i have to say I'm loving

    Awesome art works
    lets just hope its some awesome environment changer/maker .and there showing what is possible .like u say anything should be possible . im just hoping the entire core game doesn't look like halo . could get boring if you like your standard trials and you have to make your own just to play them . cant see them doing this but fingers crossed
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  4. #14

    Re: Trials Fusion Concept Art

    Nice! I wonder if the character upgrades will affect the gameplay somehow?
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  5. #15

    Re: Trials Fusion Concept Art

    Good to see trials is moving on from one thing to another! From warehouse, to outdoors, to futuristic/modern! That will open up some really cool options! Presumably we'll still be able to do "standard" tracks as well (like we can still do warehouse tracks now), but frankly, I'm all for seeing something new tbh. So either way, I'll be interested in seeing what RL and the community can do with Fusion!
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  6. #16
    Blastergamer's Avatar Senior Member
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    Re: Trials Fusion Concept Art

    The rider looks like very heavy with the robot suit!
    The futuristic landscape looks awsome!
    The skylines are really incredible for background objects!
    The bike looks cool!
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  7. #17
    TeriXeri's Avatar Senior Member
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    Re: Trials Fusion Concept Art

    The biggest thing I like about the landscape art is that it's both futuristic but also has elements of an open world with nature left.

    I hope the terrain shown in this can be reproduced in some way in the game itself, cause the contrast of nature/city parks with the metal/glass/energy fields of the infrastructure is real nice.
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  8. #18

    Re: Trials Fusion Concept Art

    Originally Posted by kidmpc
    im just hoping the entire core game doesn't look like halo . could get boring if you like your standard trials and you have to make your own just to play them .
    But just think of how much easier it will be to make Halo and Crysis remakes

    I'm interested in the stunts thing, should be much easier to animate the rider if it isn't already planned.
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  9. #19

    Re: Trials Fusion Concept Art

    Is it possible to get the image (on the left preferably) in the spoiler below as a 1920x1080 wallpaper?

    Thanks for your time and consideration (considering you considered it).

    Spoiler:  Show
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  10. #20
    iStriide's Avatar Senior Member
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    Re: Trials Fusion Concept Art

    I really hope I don't have to play as a robotic dude.
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